GlassHUD - New Beta v 158

Discussion area for user-created Allegiance models, textures, voicechats, music, and other ingame content.
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Bunnywabbit
Posts: 965
Joined: Sun May 15, 2005 7:00 am
Location: Amsterdam, the Netherlands

Post by Bunnywabbit »

Hi All,

Work on the GlassHUD has steadily progressed over the last months or so.

I've kept Beta releases relatively quiet up till now, but I feel that at this time, development has reached a stage worth calling attention to.

You can download the latest beta (v158) here.

Current GlassHUD users may enjoy some new features and re-working of the graphics. Particularly the way the 'eye' message is displayed should satisfy even the most nearsighted of us.

New users may find their first experience with GlassHUD considerably smoother than the old-hands have found it.

just a pic so you know what this is about (click to enlarge):


More information is on my FAO blog, 'The Red Pill' and on the CortUI website.

Anyway; have fun, and as always, I welcome your comments.
Last edited by Bunnywabbit on Mon Jan 23, 2012 8:14 pm, edited 1 time in total.
ImageImage current version r158 new beta as of jan 23 2012
TheDevil
Posts: 771
Joined: Mon Dec 22, 2008 8:04 pm
Location: London, UK

Post by TheDevil »

looks sweet...played a game with it so far no issues
Last edited by TheDevil on Mon Jan 23, 2012 10:45 pm, edited 1 time in total.
Image
fuzzylunkin1

Post by fuzzylunkin1 »

Been loving it ever since I first tried it through Modulus. It stays out of the way, in its own way, and gives you all the info you need. Plus it looks really, really good.

This beta worked fine for me (On linux).
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