I recently decided to get my hands dirty with web stuff again, and was kicking around HTML5 a bit. Is it worth really playing with it, or should I stick with XHTML1? I like some of the extra tags, but most of them look superfluous.
Also what else should I put my sights on to get myself back in the fold?
HTML5 Assistance
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GhostMachine
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HTML5 isn't finished yet, so stick with XHTML, because almost all browsers support it.
http://en.wikipedia.org/wiki/Comparison_of...engines_(HTML5)
http://en.wikipedia.org/wiki/Comparison_of...engines_(HTML5)
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
The meat is in CSS3 and JavaScript. (X)HTML is dead.
IMO, in the not very distant future developers are going to use the JavaScript DOM for anything fancy, instead of writing plain HTML. They will write a JS app, load it in the client and communicate with the server in JSON, XML or CVS. Clients nowadays are a lot faster than servers, and JavaScript engines have improved a lot (thanks to Chrome, which put the spotlight on that competition).
IMO, in the not very distant future developers are going to use the JavaScript DOM for anything fancy, instead of writing plain HTML. They will write a JS app, load it in the client and communicate with the server in JSON, XML or CVS. Clients nowadays are a lot faster than servers, and JavaScript engines have improved a lot (thanks to Chrome, which put the spotlight on that competition).
Last edited by SpaceJunk on Sat May 21, 2011 6:12 pm, edited 1 time in total.

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TurkeyXIII
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And every one of those future developers will be isolating themselves from everyone who doesn't allow scripts when browsing.SpaceJunk wrote:QUOTE (SpaceJunk @ May 22 2011, 04:12 AM) The meat is in CSS3 and JavaScript. (X)HTML is dead.
IMO, in the not very distant future developers are going to use the JavaScript DOM for anything fancy, instead of writing plain HTML. They will write a JS app, load it in the client and communicate with the server in JSON, XML or CVS. Clients nowadays are a lot faster than servers, and JavaScript engines have improved a lot (thanks to Chrome, which put the spotlight on that competition).
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]


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Bard
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Yep.TurkeyXIII wrote:QUOTE (TurkeyXIII @ May 21 2011, 02:23 PM) And every one of those future developers will be isolating themselves from everyone who doesn't allow scripts when browsing.
I maintain a small whitelist of certain sites I allow scripts on, but the rest of them are on a per-visit basis and disallowed in general.
The web is a *hell* of a lot faster when you're not loading 27 kinds of scripted bull@#(! every time you click a link and it's safer too.
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fuzz_windows
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The sooner the better IMO, a lot of the newer stuff doesn't change the basics of webdesign though.
EDIT:
Also server-side web programming is still the best way to go . . . Python, Ruby, PHP etc.
EDIT:
Also server-side web programming is still the best way to go . . . Python, Ruby, PHP etc.
Last edited by fuzz_windows on Sat May 21, 2011 8:37 pm, edited 1 time in total.
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GhostMachine
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My sentiments exactly.Bard wrote:QUOTE (Bard @ May 21 2011, 08:40 PM) Yep.
I maintain a small whitelist of certain sites I allow scripts on, but the rest of them are on a per-visit basis and disallowed in general.
The web is a *hell* of a lot faster when you're not loading 27 kinds of scripted bull@#(! every time you click a link and it's safer too.
My advice to coders, if I give temporary permission to allow a couple of scripts so I can interact with a website then I have to allow another to see the results. Which usually makes me go back to the beginning to start my query again. REALLY REALLY PISSES ME OFF!
REALLY REALLY DOES!!!!!!
Last edited by refill on Mon May 23, 2011 2:13 pm, edited 1 time in total.







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