Lt ints, ints,hvy ints and chaff

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Zero_Falcon
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Post by Zero_Falcon »

So I looked up cc_11 and cc_11b and noticed lvl2 ints have 1 less chaff than its counterparts...

It doesn't make sense :o

Also it may just be me, but I thought I posted this topic earlier and now I can't find it? Whut dah?
Adept
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Post by Adept »

Thanks. I hadn't noticed that.

It's from DN, and nobody has noticed.
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Adept
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Post by Adept »

Update.

The silly 4 / 3 / 4 is from the MS days. Apparently ints had 3 CMs and heavy ints had 4. Then MS added light interceptors, and forgot about ints giving the lt ints 4 CMs as well. Spunky has cought on back in the day, since in A+ the progression is a sane 3 / 3 / 4.

Should it go 3 / 3 / 4 or 4 / 4 / 4? What do people think? I wonder if these should be a poll.
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notjarvis
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Post by notjarvis »

Damn that's stupid.

3 / 3 / 4 makes sense for me as I assume that's how MS probably intended it.

Not sure it's a big enough issue for a poll though.
Alien51
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Post by Alien51 »

Ya I like the 3 / 3 / 4 thing.
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avirst
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Post by avirst »

sounds reasonable, I mean hvy ints are suppose to be the best far none, am I right?
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cashto
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Post by cashto »

Adept wrote:QUOTE (Adept @ Feb 23 2011, 05:23 AM) It's from DN, and nobody has noticed.
If I'm not mistaken, Night's fixed this in XC01. (I think it's 3 / 4 / 5 there).
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Adept
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Post by Adept »

cashto wrote:QUOTE (cashto @ Feb 23 2011, 06:18 PM) If I'm not mistaken, Night's fixed this in XC01. (I think it's 3 / 4 / 5 there).
That's one way to look at it, but I doubt heavy ints need the boost.
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Spunkmeyer
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Post by Spunkmeyer »

This is already on the CC12 list as 3/3/4


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sfx_offender
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Post by sfx_offender »

Plz adjust to XC values.
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