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Posted: Thu Dec 16, 2010 4:19 pm
by Drizzo
The ship size increase + accel nerf makes OH feel a hell of a lot slower and more vulnerable than it should be.

The scouts are pretty massive too. Can we either improve the model sizing on OH or roll back the acceleration nerf?

Either is preferable as both nerfs are a bit over the top.

Reduce size on scouts figs ints sfs by about 5-10% or increase accel values from .98 -> 1.02

If you like, I've already made the changes in my own version of CC and can provide them/do them for you :P

Posted: Thu Dec 16, 2010 4:43 pm
by HSharp
Drizzo wrote:QUOTE (Drizzo @ Dec 16 2010, 04:19 PM) Can we either improve the acceleration on OH or roll back the acceleration nerf?

Either is preferable as both nerfs are a bit over the top.
Whatcha talkin bout Willis?

Posted: Thu Dec 16, 2010 7:06 pm
by Drizzo
Well then 11 am is clearly too early for me, I meant improve the model sizing

Posted: Fri Dec 17, 2010 1:55 pm
by _xJammer_
OH exp gets hvy ints at 13 minute mark. And you want to make them even better?

Posted: Fri Dec 17, 2010 2:56 pm
by Drizzo
IC and Rix can get hvy ints just as fast, what's your point?

Posted: Fri Dec 17, 2010 2:57 pm
by Icky
Drizzo wrote:QUOTE (Drizzo @ Dec 17 2010, 09:56 AM) IC and Rix can get hvy ints just as fast, what's your point?
That he's clueless.

Posted: Fri Dec 17, 2010 3:28 pm
by Adept
The OH ship models may be a bit big or the hitboxes a touch generous. They still have too many perks and too few nerfs. The tiny 2% accel nerf is at least a nod in the right direction.

Consider that they get heavy ints cheaper than IC does, with much better economy. That's just not right.

Posted: Fri Dec 17, 2010 3:50 pm
by NightRychune
i trust that's why so many squads have used omicron hive in squadgames since it was released

oh wait

Posted: Fri Dec 17, 2010 4:16 pm
by sob_larry
DAMMIT DRIZZO !!! STFU , theyre easier to hit than belters , ITS FUN LOLOL!!!

Posted: Fri Dec 17, 2010 5:20 pm
by Drizzo
Adept wrote:QUOTE (Adept @ Dec 17 2010, 10:28 AM) The OH ship models may be a bit big or the hitboxes a touch generous. They still have too many perks and too few nerfs. The tiny 2% accel nerf is at least a nod in the right direction.

Consider that they get heavy ints cheaper than IC does, with much better economy. That's just not right.
List their perks and nerfs for me my dear.

Trust me, I know them all already but I'm 100% certain you don't. If you question my authority on the matter, I'll remind you that I'm the head of ACS for one, and for two despite my on/off activity you'd be hard pressed to find an equal for me in the cockpit.

OH gets lumped in the same category as belters and giga in the sense that one pilot flying an IC/Rix/GT anything can engage and dispatch multiple opponents of equal tech and general parity in skill level. Name one $#@!ing perk that outweighs all of that.