Fast Attack Carrier

Development area for FreeAllegiance's Community Core.
Alien51
Posts: 790
Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida

Post by Alien51 »

New Drone Idea this is.

Just a carrier type drone that preferably doesn't reload/refuel/repair and is hard to dock at. All it does is have a really high Exit Launch Speed for the entering craft. Like 300mps or higher. Also preferably low sig, faster, weaker, and really long.

Thoughts?
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Broodwich
Posts: 5662
Joined: Fri Oct 19, 2007 3:48 am
Location: Raincity

Post by Broodwich »

its
stupid
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Alien51
Posts: 790
Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida

Post by Alien51 »

Broodwich wrote:QUOTE (Broodwich @ Oct 18 2010, 11:29 PM) its
stupid
W/e Brood.
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Malicious Wraith
Posts: 3170
Joined: Sun Jul 16, 2006 12:51 am

Post by Malicious Wraith »

So a drone that exists purely to attack with bombers.

I like it. I like it a lot.

Tack it onto adv sup + starbase to make standard bombing more viable.
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Jimen
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Location: Boston-ish

Post by Jimen »

This is the dumbest thread I've seen in CC since Weylin learned to stay out of Xeretov's paradise land
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Alien51
Posts: 790
Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida

Post by Alien51 »

Malicious Wraith wrote:QUOTE (Malicious Wraith @ Oct 18 2010, 11:36 PM) So a drone that exists purely to attack with bombers.

I like it. I like it a lot.

Tack it onto adv sup + starbase to make standard bombing more viable.
Could make it so bbrs wouldn't be able to dock couldn't we? And if other team able to get this thing uneyed with bomb run they kinda deserve to win.
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DasSmiter
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Joined: Mon May 23, 2005 7:00 am
Location: Stillwater, Oklahoma

Post by DasSmiter »

You want a drone that has absolutely no use?

Just build a rescue probe in GT
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Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
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Jimen
Posts: 1146
Joined: Mon Aug 31, 2009 10:39 pm
Location: Boston-ish

Post by Jimen »

Alien, what's the point? New stuff for the sake of new stuff isn't positive by definition.
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Alien51
Posts: 790
Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida

Post by Alien51 »

I'm really getting sick of you people. Has no use? Are you insane?!?!?!

This opens boatloads of opportunities.
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Makida
Posts: 1793
Joined: Tue May 08, 2007 12:04 pm
Location: Canada

Post by Makida »

You should go into detail with these opportunities, and generally put more detail in, maybe?

Also I guess start with the "what problem does this solve" approach. What problem in game-play is there that could be solved by having a carrier that, uh, launches things really fast? What will it help balance? How will it enrich player experience?

Your style of suggesting things seems to be to post half-baked ideas with really short descriptions and next to no justification. "Hey, how about (insert very brief description of crazy ship/random balance change/etc)?" And then you expect everyone else to fill in the blanks for you. This will not work.

Yes, the community reacts rudely, because, well, that's the kind of community it is. This is a sad and unpleasant fact, but one you should be well aware of by now. Telling everyone that you're sick of them probably won't help. Instead, change the way that you propose your ideas.
Last edited by Makida on Tue Oct 19, 2010 4:06 am, edited 1 time in total.
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