DISCLAIMER: this poll IS NOT SUPPOSED to mean anything, so don't come bitching to me with stupid senseless stuff about a conspiracy to overcome dev team or some other @#(! about it. It's just that i'm curious
How well balanced is Allegiance...
Just out of curiosity, i wanted to know general opinion about game balancing on allegiance. Are tech paths properly powered? Is there something broken? Do you want to gain dev team's favour and have voted the best option? Just let me know!
DISCLAIMER: this poll IS NOT SUPPOSED to mean anything, so don't come bitching to me with stupid senseless stuff about a conspiracy to overcome dev team or some other @#(! about it. It's just that i'm curious
DISCLAIMER: this poll IS NOT SUPPOSED to mean anything, so don't come bitching to me with stupid senseless stuff about a conspiracy to overcome dev team or some other @#(! about it. It's just that i'm curious
Last edited by Koln on Mon Mar 08, 2010 9:45 am, edited 1 time in total.
ACS grad since 2nd Feb. 2010When you say Dev team - do you mean Core Developers? Or actual Coders?
As for balancing. I'm on record as disliking the new SY implementation, and frankly I preferred it when they were almost never used.
The point about balance though is we now have a pretty active CC team which is a million times better than when it was going stagnant. If you think it is horribly unbalanced - go and make your case, and make it well thought out in CC......
As for balancing. I'm on record as disliking the new SY implementation, and frankly I preferred it when they were almost never used.
The point about balance though is we now have a pretty active CC team which is a million times better than when it was going stagnant. If you think it is horribly unbalanced - go and make your case, and make it well thought out in CC......
It's not perfect (but with balance as complicated as it is in Allegiance it's never going to be) but I think it's pretty good. Sure there are things I'd change given the choice but that doesn't mean I'm right. Indeed many of the things I perceive as problems are hangovers from DN or MS 1.25. I think that to get real balance you'd have to start again from scratch and go through many many iterations.
I think that with 2 decent coms picking the map and settings and two even teams you can have a good game of Alleg with neither team winning in the lobby, which is the aim of the game after all.
I think that with 2 decent coms picking the map and settings and two even teams you can have a good game of Alleg with neither team winning in the lobby, which is the aim of the game after all.
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NightRychune
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