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Posted: Sun Nov 29, 2009 5:59 am
by Weylin
Since R5, it seems that you can no longer see the armor and hull type of your ships, what gives?
And I'm not the only one.

Posted: Mon Nov 30, 2009 11:42 am
by Imago
screenshot - pointing out the bug, please

Posted: Tue Dec 01, 2009 1:32 am
by MashMellows
I think Weylin means we can't see the Hull stats on the ship loadout screen as per R4

Posted: Tue Dec 01, 2009 12:14 pm
by TheRock
mashmellows wrote:QUOTE (mashmellows @ Dec 1 2009, 02:32 AM) I think Weylin means we can't see the Hull stats on the ship loadout screen as per R4
We know.
Imago wrote:QUOTE (Imago @ Nov 30 2009, 12:42 PM) screenshot - pointing out the bug, please

Posted: Wed Dec 02, 2009 6:30 pm
by Weylin

It seems like it should be there... idk

Posted: Thu Dec 03, 2009 2:38 am
by Imago
lol what do you want and where? :iluv:

Posted: Thu Dec 03, 2009 4:54 am
by Weylin
hull displayed under turn rate, and armor type under signature

err.. I thought it was always like this... or do I just forget what allegiance was like before I got CortUI...

Posted: Thu Dec 03, 2009 9:17 am
by notjarvis
Here's what it used to look like


Posted: Sun Dec 06, 2009 1:08 pm
by Cortex
Pretty strange indeed. I ran some tests with Rock, and we could fix it, although we're not sure what originally caused it. (And I don't have a good feeling about adding a fix for a problem the reason of which is unknown.)

The problem is not that the hit points ("hull") and the defense class ("armor class") are not rendered. The problem is just that it was cut off from the pane and therefore never appeared on the screen.

Feel free to investigate the reason for this. If nobody comes up with anything, the following fix will go into the next release -- a fix you can also do locally if this bothers you. The responsible file is not under ASGS protection. I also fixed the imprecise positioning of some bars and some text (they were off by almost two pixels!), so I guess your changes will be overwritten with the next release anyway. The modified hullinfo.mdl has been added to the repository with changeset r507.

In hullinfo.mdl, change the last line:

Code: Select all

hullInfoPane     = AnimatedImagePaneRect(hullInfoImage, Rect(0, -96, 378, 0));
to

Code: Select all

hullInfoPane     = AnimatedImagePaneRect(hullInfoImage, Rect(0, -120, 378, 0));
Alternatively, you should be able to grab the file from the repository and overwrite the one in your artwork directory with it (after a backup, of course). If you feel uneasy to make these changes to your installation, please just wait for the next release.

This is independent of CortUI. The bars are cut off whether you're using CortUI or not and you can apply the manual fix about whether you're using CortUI or not.