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Posted: Sat Aug 08, 2009 7:18 pm
by DasSmiter
So I used a res 1 on a con today. That con did not die. I propose raising res' damage to util armor to 1x (this is dm06 which only has res in it).

Also, looking at res1/2/3 in ICE they all seem to have the same damage with an expanded area of effect. I think this should be fixed so dmg is increased by 1k per research level (or we could just get rid of res3 and make res2 be somewhere in the middle).

Thoughts?

Posted: Sat Aug 08, 2009 8:04 pm
by djrbk
I would like to see more use for the Res as well. It is a tech with interesting possibilities imo.

Posted: Sat Aug 08, 2009 11:10 pm
by Vlymoxyd
I think that the idea of creating res protecting shield is the best way to go.

Posted: Sun Aug 09, 2009 1:37 am
by Broodwich
just intensify the forward batteries

Posted: Sun Aug 09, 2009 3:39 am
by Youngmoose
Broodwich wrote:QUOTE (Broodwich @ Aug 8 2009, 07:37 PM) just intensify the forward batteries
If you do that I'll just angle the rear deflectors.

Posted: Sun Aug 09, 2009 4:08 am
by Compellor
Broodwich wrote:QUOTE (Broodwich @ Aug 8 2009, 09:37 PM) just intensify the forward batteries

Posted: Sun Aug 09, 2009 1:45 pm
by Kap
Didn't KG already code in the 1 side aleph res? I would like to see it in the core even if its expensive.