On the topic of sprites, can we get rid of the stupid Gat3 sprite or at least make it smaller? It creates enormous clutter and ever since they changed it so you can't modify them with Madp's sprites, it's become annoying. Could you guys change the Gat3 sprite to the smaller version?
I suggested this a while ago and I thought it would be implemented during CC_03 but apparently not. There is zero reason to have such a huge sprite. Same thing for the AC3 sprite, which I think is the same as the Gat3 one.
Gat Sprite
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Zero_Falcon
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As far as I have seen, all turrets have lead indicators. If you have lead indicators, there shouldnt be a need to see the target (other than having to see if it is behind a rock/base/any other obstruction).CronoDroid wrote:QUOTE (CronoDroid @ Jun 24 2009, 12:16 PM) Same thing for the AC3 sprite
As with other HUD elements, lead indicators will always be shown on the screen and therefore large bullets won't block the indicator.
EDIT: HOLY @#(!, the gat gun 3 sprite is really huge. Would definitely like to see a change to the gat3 sprite
Last edited by Zero_Falcon on Wed Jun 24, 2009 9:59 am, edited 1 time in total.
Zero, most vets still look at their target to make sure they are hitting it. Lead indicators can be spoofed.Zero_Falcon wrote:QUOTE (Zero_Falcon @ Jun 24 2009, 03:56 AM) As far as I have seen, all turrets have lead indicators. If you have lead indicators, there shouldnt be a need to see the target (other than having to see if it is behind a rock/base/any other obstruction).
As with other HUD elements, lead indicators will always be shown on the screen and therefore large bullets won't block the indicator.
EDIT: HOLY @#(!, the gat gun 3 sprite is really huge. Would definitely like to see a change to the gat3 sprite![]()
Terran wrote:QUOTE (Terran @ Jan 20 2011, 03:56 PM) i'm like adept
Broodwich wrote:QUOTE (Broodwich @ Jun 6 2010, 10:19 PM) if you spent as much time in game as trollin sf might not be dead
If you are to lazy, use is one:CronoDroid wrote:QUOTE (CronoDroid @ Jun 24 2009, 06:16 AM) On the topic of sprites, can we get rid of the stupid Gat3 sprite or at least make it smaller? It creates enormous clutter and ever since they changed it so you can't modify them with Madp's sprites, it's become annoying. Could you guys change the Gat3 sprite to the smaller version?
I suggested this a while ago and I thought it would be implemented during CC_03 but apparently not. There is zero reason to have such a huge sprite. Same thing for the AC3 sprite, which I think is the same as the Gat3 one.
http://www.german-borg.de/files/dn_gat_sprite.zip
This overwrites std gat sprites with DN version.
STFU and play.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Do they use the same file name as the DN sprites?CronoDroid wrote:QUOTE (CronoDroid @ Jun 24 2009, 05:16 AM) On the topic of sprites, can we get rid of the stupid Gat3 sprite or at least make it smaller? It creates enormous clutter and ever since they changed it so you can't modify them with Madp's sprites, it's become annoying. Could you guys change the Gat3 sprite to the smaller version?
I made a version to replace the DN sprites
http://www.freeallegiance.org/forums/index...p;showentry=108
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TheCorsair
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It's great. Have been using it for a while.madpeople wrote:QUOTE (madpeople @ Jun 25 2009, 07:29 AM) Do they use the same file name as the DN sprites?
I made a version to replace the DN sprites
http://www.freeallegiance.org/forums/index...p;showentry=108
Got it from here though:
http://www.mesialonline.com/Allegiance/sprite/sprites.html
Now need one for TF guns :-)
"Neither east nor west" 
UNITED FOREVER IN FRIENDSHIP AND LABOUR
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UNITED FOREVER IN FRIENDSHIP AND LABOUR
"The clouds are fleeting over every country, we stand fast, for no kind of rain will take away our smiles."
Crono...I had some wicked-cool gat sprites that were color-coded (red-gat1, green-gat2, indigo-gat3) neon with white hot core. I was told they were cheating.CronoDroid wrote:QUOTE (CronoDroid @ Jun 23 2009, 11:16 PM) On the topic of sprites, can we get rid of the stupid Gat3 sprite or at least make it smaller? It creates enormous clutter and ever since they changed it so you can't modify them with Madp's sprites, it's become annoying. Could you guys change the Gat3 sprite to the smaller version?
I suggested this a while ago and I thought it would be implemented during CC_03 but apparently not. There is zero reason to have such a huge sprite. Same thing for the AC3 sprite, which I think is the same as the Gat3 one.

"What if, star sailor, I were to come over your house and punch you in the $#@!ing face?!
Will that finally get you to shut the hell up?!?" -- neotoxin
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Zero_Falcon
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Because then if you knew the enemy had gat2/gat3 and that both of you are sup, you would know you should quickly kill a fig to steal their tech.fishbone wrote:QUOTE (fishbone @ Jun 25 2009, 07:03 AM) Crono...I had some wicked-cool gat sprites that were color-coded (red-gat1, green-gat2, indigo-gat3) neon with white hot core. I was told they were cheating.
Great idea, though


