So I'm commanding a small team vs JohnBishop in a late night game and my router decides to take a @#(!. It takes me 10 minutes to get the damn thing working again and then when I'm back in the game, no further expansion has been made. We're Gigacorp vs Technoflux, so this basically means the game is over.
I #draw and ask the other team to accept it because the game is totally $#@!ed and it's not fair for my team to lose because the only person able to command dropped.
They all vote no and proceed to bomb us when we have no tech. Why are people so damn worried about getting a win that they have to force @#(!ty, unfair games to completion?
I would boot my whole damn team to make sure a #draw went through in this situation. Why can't the rest of you spineless $#@!s do it?
you cant resign? Why are people so damn worried about getting a command loss that they have to force @#(!ty unfair games to completion?
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Broodwich wrote:QUOTE (Broodwich @ Mar 25 2009, 11:42 PM) you cant resign? Why are people so damn worried about getting a command loss that they have to force @#(!ty unfair games to completion?
If the team won't draw then I might as well do what I can to try to salvage the game.
When in doubt, build as many garrs as you can, if you reach more than 10 begin to laugh in the face of your opponent. They may not get it at first, but years from now, they will feel a deep sense of shame.
If you have more garrisons in their home than they do ... how is it their home?
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.