TF Sup

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Broodwich
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Post by Broodwich »

The other day i noticed that TF's sup prices are actually more than any other factions. Specifically their PE weapons. Whatever the reason is their hvy plas, guns, ab cannons and probes? are all overpriced
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Weedman
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Post by Weedman »

mebbe u should be on the dev team so u can fix all this @#(!
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--- QUOTE (spideycw @ Apr 1 2009, 01:53 PM) Definition of wtfpwn: Weedman in an int[/quote]
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DasSmiter
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Post by DasSmiter »

It's because of their increased effectiveness.
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Broodwich
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Location: Raincity

Post by Broodwich »

DasSmiter wrote:QUOTE (DasSmiter @ Mar 1 2009, 08:40 PM) It's because of their increased effectiveness.
i hope your kidding
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Sealer
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Location: A womb

Post by Sealer »

TF probes do not have more scan range than normal probes. Their adv figs cannot mount 4 gats. They also can't mount plasma gens. And ab cannon sucks a lot.

I vote halve the prices on tf sup.
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finki
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Location: Vienna, Austria

Post by finki »

Sounds just like a missed update when the Sup-prices got halfed.

I'm for it.
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Youngmoose
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Location: Backwoods of Idaho.

Post by Youngmoose »

All this coupled with a longer than average research time makes TF a difficult choice. I vote for a cut in prices.
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DasSmiter
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Location: Stillwater, Oklahoma

Post by DasSmiter »

Broodwich wrote:QUOTE (Broodwich @ Mar 1 2009, 10:58 PM) i hope your kidding
I hope you're kidding. PE weps do much more dmg because of their no spread, and with the lead indicator any noob can shoot people fairly reliably.

But yea, sounds like just a missed update or a buff to sup that the team felt TF didn't need. It's not like their econ is hard to run or anything.
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Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
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Adept
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Post by Adept »

DasSmiter wrote:QUOTE (DasSmiter @ Mar 2 2009, 06:44 PM) PE weps do much more dmg because of their no spread, and with the lead indicator any noob can shoot people fairly reliably.
I'd really like both of these things changed one day. The zero-deviation is a bad idea because we have players all over the world. The spread of Alleg guns evens out lag effects. It means that even the hottest gun can't hit 100% of the time, and that spray and pray works at least a bit.

As it is, the TF guns work great when both you and your target have ping of 50 or less. They are rather sucky when both you and your target have 150+, and get worse with higher pings. Not so good.

I don't mind TF having less spread. The guns use both energy and ammunition, so they should have a spread between that of dis and the particle weapon.

We could increase the damage to compensate for the spread.
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Sealer
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Post by Sealer »

Leave the unique tf guns alone.
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