Animated ships

A place to post suggestions for new features, new bugs, and comments about the existing code.
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DrBeginner
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Post by DrBeginner »

Seeing parts move on ships like in Babylon 5.
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madpeople
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Post by madpeople »

most of the original models (source, not the converted ones) have some animation.

original devs obviously thought about it but didn't put it in for some reason (hopefully performance related). (we can hope they wrote the code to run them but turned it off, though this will probably involve a whole load of changes to art format, this could well be lots of work for a little cosmetic gain)
RyoRichard
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Post by RyoRichard »

Hmm animation like IC bomber loading missles? that would be cool.
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Adept
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Post by Adept »

RyoRichard wrote:QUOTE (RyoRichard @ Jan 20 2009, 01:15 PM) Hmm animation like IC bomber loading missles? that would be cool.
That would be beyond cool, especially if the missiles would launch from the correct points.
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madpeople
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Location: England

Post by madpeople »

in the art source, the missile pods of the bomber go in and out...
Makida
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Post by Makida »

I would love to see giant capital ships with moving parts. Sections of Belter ships could rotate for centripetal force, because they're too cheap for artificial gravity. :P

Also, Rixian ships are supposed to be biological, living things. If it was possible to make parts of them move to suggest life (like a bomber swinging its tail back and forth as if swimming in space :P ) that would be awesome. ^_^
Makida
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Post by Makida »

Oh right, I forgot about that. :P Well fine, animate some other part of it. >_> But wouldn't it be awesome if they looked a bit alive? ^_^

I hope someday bringing the animations in will be possible. :(
Virex
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Joined: Tue Sep 18, 2007 2:42 pm

Post by Virex »

girlyboy wrote:QUOTE (girlyboy @ Jan 21 2009, 06:11 PM) Oh right, I forgot about that. :P Well fine, animate some other part of it. >_> But wouldn't it be awesome if they looked a bit alive? ^_^
Have it wave it's wings like a ray ;)
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