Mostly bug fixes:
Fixed crash on firing of super-heavy KEWFixed Colonial Refinery soundsFixed Enh Viper MkVII not having the Lt KEW (Non-Development)Fixed repair ship being overriddenFixed repair gun being overriddenFixed Blackbird being overridden by non-existent shipFixed Captured Raptor being overridden by non-existent shipFixed ship loadouts
Some balance stuff:
Reduced LensMultiplier from 1 to 0.5Reduced Sector Radius from 7000 to 6000Increased lifepod value towards sector limit from 0 to 0.25Increased Turret value towards sector limit from 0 to 0.25


