Allegiance Wars conflict

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mcwarren4
Posts: 3722
Joined: Wed Jul 02, 2003 7:00 am
Location: Indianapolis, IN

Post by mcwarren4 »

There will be a conflict on Sunday with the potential for a second conlict should the Scions win. The conflict is taking place between Thalgor and FreeBeer. Three Rebel fleets and 2 Scion fleets both moved toward each other. The sector settings will be Thalgor's settings. Game time will be 15 minutes after the last squad match of the day concludes. An HQ warning will be sent out with the 15 minute warning. If you are in a pickup game you will need to exit it and get to the Allegiance Wars match within that 15 minute window to be guaranteed not to be locked out of the match. I am doing this for our Euro players so that the AW game starts at a reasonable hour, so please respect their time. Conflict involves the following:

Rebel Alliance:

MadAccountant/Bacon - GT basic fleet
Juckto/Deschain - Belters basic fleet
Firestorm/slap - Dreg basic fleet

vs.

Scions of Jupiter:

TheVoid/l1ngus - Bios basic fleet
Drizzo/Dorjan - Giga basic fleet

If the Scions prevail, they will continue on to FreeBeer where their surviving forces will face an Intelligence Agency with a tele and refinery at risk as well. Depending on the length of the first game we may postpone this second game until Wednesday night. If the Rebels win the first game, there will be no need to play a second game. The Rebel survivors will continue on to Thalgor where a Scion refinery will be lost.
Image What Allegiance needs is a little more cowbell. Image
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