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Posted: Sun Jul 13, 2008 11:51 pm
by apochboi
Please post all in game issues and feedback here. Thanks.
Posted: Mon Jul 14, 2008 12:18 am
by Kap
I feel bios is too powerful. Cheapest tech, gs, etc, I don't like the whole "We don't need miners" of bios.
Posted: Mon Jul 14, 2008 2:40 am
by Dark_Sponge
CC_02 is the most balanced core I've played. Great job making the needed adjustments.
If people are really that worried about Bios gunships then make gunship research dependent on Bombers again.
This would put gunships at the 20 minute mark and wouldn't significantly affect the other factions.
Posted: Mon Jul 14, 2008 10:03 pm
by Terralthra
You could take a page from VoS's book and give Bios light gunships (one turret, mini-SC) as a pre-req to regular GS.
Posted: Fri Jul 18, 2008 1:49 am
by Vlymoxyd
Well, I don't think all figs needed size reduction. I think keeping the size reduction for IC only would have been better. I just never really though that figs needed perks.
Posted: Fri Jul 18, 2008 8:53 am
by apochboi
Yeh well the original plan was to just shrink the size of IC figs only. But in general I thought that sup could really use this boost to try and make their figs a bit more competative. I dont really need people saying just make IC figs smaller. I need people saying, Gigacorp figs are now uber so i can at least focus on which ships need to be looked at again.
Also GT figs really needed a size reduction cause they were huge too.
Posted: Fri Jul 18, 2008 8:36 pm
by spideycw
I've no problem with the size reductions except maybe with Belters - and only because they can nan + have the fuel buff
Posted: Fri Jul 18, 2008 11:03 pm
by Adept
I think IC figs are still* a bit plump, but I haven't had time to finish taking up pictures to properly compare them.
*obviously if they were large figs before, they are large still as all except bios got the 10% reduction. The 10% smaller IC fig still makes a bios fig look like a toy.
/update
I'm loving the new fighters. The balance with figs and ints seems much better, and one can actually dodge fire a bit better in a fig now. The 15% extra fuel feels really nice. Good job! /cool.gif" style="vertical-align:middle" emoid="

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Posted: Tue Jul 22, 2008 7:42 pm
by Jeruwafi
I've noticed that several factions' fuel is weird after perk. According to my observations rix enh fig equipped with for example 2 racks of fuel actually gets 1.9 in cargo and initial fuel bar isn't full. I don't know if it's a rounding problem, a problem at all or whatever, just looks awkward to have 1.9 fuel just after launch /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Posted: Wed Jul 23, 2008 3:59 pm
by spideycw
Seismics are supposed to be in Starbase now correct? I had a TF starbase last night and it did not show up. It has been showing up for every other faction I remember getting it as though