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Dark_Sponge
- Posts: 386
- Joined: Sun Dec 23, 2007 4:43 am
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Terralthra
- Posts: 1748
- Joined: Fri Nov 18, 2005 8:00 am
- Location: San Francisco, CA, USA
Yeh well the original plan was to just shrink the size of IC figs only. But in general I thought that sup could really use this boost to try and make their figs a bit more competative. I dont really need people saying just make IC figs smaller. I need people saying, Gigacorp figs are now uber so i can at least focus on which ships need to be looked at again.
Also GT figs really needed a size reduction cause they were huge too.
Also GT figs really needed a size reduction cause they were huge too.
I've no problem with the size reductions except maybe with Belters - and only because they can nan + have the fuel buff
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.
I think IC figs are still* a bit plump, but I haven't had time to finish taking up pictures to properly compare them.
*obviously if they were large figs before, they are large still as all except bios got the 10% reduction. The 10% smaller IC fig still makes a bios fig look like a toy.
/update
I'm loving the new fighters. The balance with figs and ints seems much better, and one can actually dodge fire a bit better in a fig now. The 15% extra fuel feels really nice. Good job! /cool.gif" style="vertical-align:middle" emoid="
" border="0" alt="cool.gif" />
*obviously if they were large figs before, they are large still as all except bios got the 10% reduction. The 10% smaller IC fig still makes a bios fig look like a toy.
/update
I'm loving the new fighters. The balance with figs and ints seems much better, and one can actually dodge fire a bit better in a fig now. The 15% extra fuel feels really nice. Good job! /cool.gif" style="vertical-align:middle" emoid="
Last edited by Adept on Sat Jul 19, 2008 9:13 pm, edited 1 time in total.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
I've noticed that several factions' fuel is weird after perk. According to my observations rix enh fig equipped with for example 2 racks of fuel actually gets 1.9 in cargo and initial fuel bar isn't full. I don't know if it's a rounding problem, a problem at all or whatever, just looks awkward to have 1.9 fuel just after launch /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
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Chiveicrook
v4p-9.62/0.97sw2/4CHhw5/6ln5pr3/5Fck2ma4/7u6/7FLw4DTWXm0l7LSi2e3+7t4Sb8AMPTen4/5a19s0r1/2g7AGPRTV
Chiveicrook
v4p-9.62/0.97sw2/4CHhw5/6ln5pr3/5Fck2ma4/7u6/7FLw4DTWXm0l7LSi2e3+7t4Sb8AMPTen4/5a19s0r1/2g7AGPRTV
Seismics are supposed to be in Starbase now correct? I had a TF starbase last night and it did not show up. It has been showing up for every other faction I remember getting it as though
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.






