Ok, I know most everyone wants to play to win.
Not me, I generally play to have fun, be that winning or losing.
But I'm awefully tired of IC exp games. Yes, I know it's benifits. Yes, I know that hvy ints are the god of dogfighting, and if you get hvy ints then it may as well be game over by the time your htt's get up.
As good as hvy ints are, I'm absolutly worthless in them. Don't ask me why, I lost a battle to a scout once (he didn't even use prox). So please don't yell at me when I say that I refuse to fly for IC; indeed, I couldn't be more bored and more worthless.
Know what an allegiance nightmare would be? IC vs IC. I'd sooner log off than play.
Is anyone else bored of it?
IC exp
My friend, not everybody needs to be good in an interceptor.rotaryqm wrote:QUOTE (rotaryqm @ Mar 9 2008, 06:56 PM) Know what an allegiance nightmare would be? IC vs IC. I'd sooner log off than play.
Is anyone else bored of it?
IC exp vs. IC exp? Guess what, they will still need scout pilots. Interceptors are basically blind. Fly a scout. Probe up and and learn to fly low sig (drop sields and missiles) and nan the HTT's when they are up. You can even combat nan your sides interceptors when they are putting the hurt on the enemy.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Before the days of DN, dreg, technoflux and ga'tarran, it was even worse, back then there was no stopping IC and EVERY DAMN GAME was ic vs this ic vs that. Be glad that we at least have some possible counters to lt ints in the early game. IC still remains as allegiance on easy mode and will always attract the players who want to rack up kills against inferior craft (and inferior opponents). Why? because flying an int is fun, thats why. It is one of the harder ships to get good in, because you have to get up close and personal to your target, but once you get the hang of it, you'll always have an advantage ship-wise in the early game. So just practice in your int some more and join the ranks of scout chasers.
H_M
H_M
"Hey man am I driving ok?"
"You're stopped, man"
"You're stopped, man"
Well, don't join a squad until the cores change /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />rotaryqm wrote:QUOTE (rotaryqm @ Mar 9 2008, 12:56 PM) Know what an allegiance nightmare would be? IC vs IC. I'd sooner log off than play.
TB
[18:48] <Imago> dont take me seriouslyspideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
IC Supyard >>>>>>> IC Sup >>>>>>> IC ExpAeris wrote:QUOTE (Aeris @ Mar 9 2008, 10:06 PM) IC Sup >>>>>>> IC Exp
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
QUOTE Does it ever get boring?[/quote]
No.
No.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
