Worse Techpath

Tactical advice, How-to, Post-mortem, etc.
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IB_
Posts: 1651
Joined: Thu Aug 17, 2006 3:11 am

Post by IB_ »

Votes for the worse techpath in the current DN.

I'm thinking TF or Giga Exp.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
Clay_Pigeon
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Post by Clay_Pigeon »

TF Tac

It kicks ass once you're up and running, but you need 18 minutes to get there. That's only 2 mins shy of bios, and you can do a lot more with bios lt/reg sfs than you can with tf lt/reg sfs.

TF Exp is the close second. It's only boon is that TF ints are 2nd only to Nix ints in difficulty to hit.

TF ints-> o---o

Nix ints -> ----
Last edited by Clay_Pigeon on Wed Feb 13, 2008 1:46 pm, edited 1 time in total.
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ImmortalZ
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Post by ImmortalZ »

No Belt Exp? Pilots hate flying those ships, even with the superior firepower with the dumbfires or the survivability of a heavy int nan.
FantomRocker
Posts: 43
Joined: Sun Oct 28, 2007 8:30 am

Post by FantomRocker »

i'm with immortalZ on this one. the belter hvy int nan is cool, until you
ram the bomber into the base at over 200mps. the dumbs seem
to only work if your flying head on at someone.
apochboi
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Post by apochboi »

Hmmm, what to choose, I'm kinda thinking along the same lines as Immz, with Belter Expansion.
takingarms1
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Post by takingarms1 »

I think singling out a single tech path for belts is unfair since if you're not mutli-teching belts you're doing it wrong. Belt exp + sup ups is decent.

I played a game of TF exp since it's been nerfed to @#(! - omg wtf!! Worst tech path EVAR, at all levels.
"You give my regards to St. Peter. Or, whoever has his job, but in hell!"
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apochboi
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Post by apochboi »

The question was a singular question. Worst Techpath! not paths. So Belter exp is definatly that /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
takingarms1
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Post by takingarms1 »

But it's not fair I tell you! Don't pick on the belters! Remember the raven! LIVE FREE OR DIE MAN!!!
"You give my regards to St. Peter. Or, whoever has his job, but in hell!"
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apochboi
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Post by apochboi »

Lol, i will say one thing though, Belter HTT's are nice /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
Malicious Wraith
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Post by Malicious Wraith »

Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ Feb 13 2008, 08:41 AM) TF Tac

It kicks ass once you're up and running, but you need 18 minutes to get there. That's only 2 mins shy of bios, and you can do a lot more with bios lt/reg sfs than you can with tf lt/reg sfs.

TF Exp is the close second. It's only boon is that TF ints are 2nd only to Nix ints in difficulty to hit.

TF ints-> o---o

Nix ints -> ----
18 Minutes?

2 minutes for tech base.

6 minutes for tier 2 tech AND simultaneous tech base up from partials.

6 minutes for adv tech.

12 minutes for the tech, 14 if you count the tech build time (Which I take you didnt, you just thought Reg Tech -> Adv Tech Base -> Adv Tech 6 minutes each.)


Lrn2 partial tf adv tech base nubbin /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
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