Groundbreaking Defense Against Belts Caps Discovered!

Tactical advice, How-to, Post-mortem, etc.
Dengaroth
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Post by Dengaroth »

[quote=""Everyone's Favorite Comm""]08/16/07 23:41:47: *Champyx@GB (Space Menagerie): frig came from larch
08/16/07 23:42:00: FederalMan@GB (Space Menagerie): NANS
08/16/07 23:42:01: FederalMan@GB (Space Menagerie): FALL OFF
08/16/07 23:42:02: FederalMan@GB (Space Menagerie): EVERYONE DEFEND BASE.
08/16/07 23:42:10: NineBreaker (Space Menagerie): what do we defend with?
08/16/07 23:42:12: NineBreaker (Space Menagerie): gs?
08/16/07 23:42:17: ^Dengaroth@RT (Space Menagerie): ints
08/16/07 23:42:23: ^Dengaroth@RT (Space Menagerie): with emp and mini
08/16/07 23:42:27: FederalMan@GB (Space Menagerie): No emp
08/16/07 23:42:28: FederalMan@GB (Space Menagerie): No emp.
08/16/07 23:42:47: NineBreaker (Space Menagerie): emp cannon?
08/16/07 23:43:06: FederalMan@GB (Space Menagerie): DONT USE EMP
08/16/07 23:43:14: FederalMan@GB (Space Menagerie): IF YOU SEE ANYONE USING EMP, REPORT THEM, AND I WILL BOOT THERM.
08/16/07 23:43:17: FederalMan@GB (Space Menagerie): Even a single emp.[/quote]

edit: In case you're wondering - we lost.
Last edited by Dengaroth on Thu Aug 16, 2007 9:50 pm, edited 1 time in total.
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RT: The number of typical responses decreases exponentially as the number of joke options increases.
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Shizoku
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Post by Shizoku »

Do not defy his geniusnessnessness!!!!
Last edited by Shizoku on Thu Aug 16, 2007 9:55 pm, edited 1 time in total.
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Freeza
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Post by Freeza »

I laughed out loud when I read this post. I approve its perfect characterization.
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To Punish and Enslave...
TheBored
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Post by TheBored »

BWAHAHAHAHAHAHAHAAAHA

Federalman, wow. I'd like a side order of that CM3 vs TF, please /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

TB
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spideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)
[18:48] <Imago> dont take me seriously
Vlymoxyd
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Post by Vlymoxyd »

I've seen more teams fails to stops caps as exp cause no one used minis than I've seen teams fail cause they had no emp.

I will always remember that game, MCW was comm. We saw cap, he got emp. Cap comes in, Bang, 1 sec latter, no shield, hull was taking very little damage. I shoot... shoot, then reload... Guess what? It stopped taking damages. Then, after the reload, it started taking a small amount of damage again. Out of 20 heavy ints, I was the only one who loaded miniguns. I've seen stuff like that a lot... way too much imo.

Buying emps only works if you have many vets and some voobs(Who'll all load emp no matter what you do) or just a few fets(who loads emp) and many clueles newbies who don't even know what EMP is.

If you buy emp, every retard on your team will load them(I used to beleive that it's not how it worked untill proven wrong), and if you have too many of these guys the cap will never die. I used to think that EMP was a good idea too, but in PU games, it's just a double edged sword.

Finally, I'm not sure what the team size were in that game. In the games I'm taking about, there were more than enough ints to stop caps without emps, but in smaller games, you unfortunately need the emp or the shields will never die.

Imo, it would have been better to force everyone who wanted to use emp to call it rather than just booting them. I mean, emp users are often a waste of personel, but having some loading 2 mini/1 emp with an extra minigun in cargo never hurts.
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Jagnara
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Post by Jagnara »

*shakes head* fed... say it aint so...... (maybe he had a really really reeeeeally good reason for that reasoning. ill give him the benefit of the doubt.)

/rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" />

and i agree with vly (as a side note): the EMP users should "call it".
Last edited by Jagnara on Thu Aug 16, 2007 11:53 pm, edited 1 time in total.
"From my mother's sleep I fell into the State,
And I hunched in its belly till my wet fur froze.
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When I died they washed me out of the turret with a hose."
IB_
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Post by IB_ »

1 htt with emp, the rest ints with mini.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
Clay_Pigeon
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Post by Clay_Pigeon »

If you suspect someone is going to rush belt caps, either

1) Go sup

2) Go GT exp and get mini-dis before upgrading the exp.

Factoid observed that dis 1 does more damage than mini 2 vs capships. While figs don't have the armor or energy reserves to stand up against a turreted capship, it couldn't hurt to have a couple of dis 1 figs with df pounding on the cap.
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Vlymoxyd
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Post by Vlymoxyd »

IB, 1 bomber with EMP+ ABS/hunters/killers? would be much better... and less expensive.
"Désolé pour les skieurs, moi je veux voir mes fleurs!"
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IB_
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Post by IB_ »

After the cap dies you countercap.
slap wrote:QUOTE (slap @ Oct 7 2009, 01:28 AM) good point, I concede.
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