Posted: Sun Jul 29, 2007 3:16 pm
I propose that:
- all wing channels show drone orders
- only commander may change the wing of a given individual (or the whole team)
- reduce and expand wing list to:
- Command (clearly, potential to designate backseat)
- Attack
- Defend
- Miner Hunter
- Minder Defender
- Recon (scouting & probing)
- Support (all inclusive wing demanding situational awareness from player)
- said individual should get a red message indicating which channel he has been switched to
Pros:
- easy way to give general stances for the player, as opposed to tell each one what to do through typing
- easier way for semi-noobs and in some cases voobs to know what they are supposed to do
- good way to know who to boot /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> for an inappropriate job
Cons:
- Lazy comms, will set wings initially and might forget to adjust them in game
- Some semi-noobs and in some cases voobs may adhere to orders strictly and fail to respond to a "everyone defend" order
- that is why a "change everyone's wing option" should be implemented (perhaps from the column header?)
- Comms may choose not to use this feature and it might throw off the players
- that is why a support (aka everything) wing should be the default for joining players and for commanders who do no want to assign wings
DISCLAIMER:
This is no substitute for pilot awareness, it just gives the commander a more coherent tool to direct the team with.
Comments welcome
Implementation desired
- all wing channels show drone orders
- only commander may change the wing of a given individual (or the whole team)
- reduce and expand wing list to:
- Command (clearly, potential to designate backseat)
- Attack
- Defend
- Miner Hunter
- Minder Defender
- Recon (scouting & probing)
- Support (all inclusive wing demanding situational awareness from player)
- said individual should get a red message indicating which channel he has been switched to
Pros:
- easy way to give general stances for the player, as opposed to tell each one what to do through typing
- easier way for semi-noobs and in some cases voobs to know what they are supposed to do
- good way to know who to boot /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> for an inappropriate job
Cons:
- Lazy comms, will set wings initially and might forget to adjust them in game
- Some semi-noobs and in some cases voobs may adhere to orders strictly and fail to respond to a "everyone defend" order
- that is why a "change everyone's wing option" should be implemented (perhaps from the column header?)
- Comms may choose not to use this feature and it might throw off the players
- that is why a support (aka everything) wing should be the default for joining players and for commanders who do no want to assign wings
DISCLAIMER:
This is no substitute for pilot awareness, it just gives the commander a more coherent tool to direct the team with.
Comments welcome
Implementation desired