Datamine has graciously allowed me to connect to his lobby with a server. This server is to test my core out on it.
To play on the core, simply download this, unzip it, and follow the Readme.
Hope to see you there.
new core able to be tested!
Well, more info about the core might come helpful.
Edit: doah.
Edit: doah.
Last edited by Kap on Fri Jul 13, 2007 4:12 am, edited 1 time in total.


If A is success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut. -- Albert Einstein
QUOTE New Faction: Terran Alliance
-Uses Iron Coalition technology (For now)
-Ship Speed 1.1
-Ship Accelleration 0.9
-Starting Money +0.125
-Payday Modifier +0.125
-Station Hull Repair 1.125
-Station Shield of 0.9
-Ship Shield of 0.9
-Ship Sig 0.75
-Ship Energy 0.5
-PW range of 1.125
-EW Range of 0.75
-Missile Track of 1.1
-Ripcord of 1.25
-PW damage of 1.2
-Missile Damage of 0.8
-Cost of 1.25
-Research time of 1.5
-Miner Capacity of 0.8
-HE3 Yeild of 0.8
-HE3 Capacity of 0.8
-Lifepod has following changes:
--Max Speed of 75
--Scan Range of 300 (Instead of the normal 200)
--125% Signature
--Mass of 15 (Instead of 10)
--Fuel of 5
--Loadout of Booster 1 and Booster Fuel
Other Faction Changes:
-Rixian Ripcord time changed to 0.75 (Making it back to 10s)
Ship Changes:
-All Advanced Scouts:
--Come equipped with Sig Cloak 1
--May use Utl Cannon/Sniper Rifle
Weapon Changes:
Replaced Dumbfire with Hellfire
-Quantity of 5
--Launches all missiles in single burst
-Sig of 75%
-Damage of 75/100/125
-Turn radius of .8/.9/1
-Lifespan of 5/5/6
-Locktime of 10/7.5/5
-CM resistance of 1/1.25/1.5
-Launch Velocity of 30/30/35
Item Changes:
-Dead Weight added
--Signature of 10%
--Mass of 25
--Basically an Ammo box with 0 ammo and a lot of dead weight
-ESW Probe scan range changed to 500/750/1000
-Pulse Probe scan range changed to 10000
General Changes:
-Radius changed to 7500 (From 5000)
-Exit Aleph Speed changed to 150 (Wormholes are bound to shoot you out)
-Exit Base Speed changed to 100 (Powered launch, anyone?)
-Payday changed to 750 (From 600)
-Lifepod Endurance changed to 7.5 Minutes
-Ripcord time changed to 8 seconds
New Ships:
-Counterfeit Bomber (Terran Alliance)
--Researched under Tactical
---Max Speed/Thrust of a Bomber
---Reverse Thrust Ratio of 2.5
---Side Thrust Ratio of .75
---Slightly improved turn/torque over a bomber
---HP of 500
---2 weapon mounts (Gat/Disruptor)
---2 turrets (Minigun, EMP, Nanite)
---Medium Shields
---Booster/Light Booster
---15 Countermeasures
---No Missiles
-Recon Ship (Terran Alliance)
--No Ripcord
--No Weapons
--Does not rescue other ships
--High Speed (450)
--Large Scan Range (3500)
--50% Signature
New Items:
-Sig Amp 1/2
--Doubles Signature.
--Researched through Expansion
New Research:
-Light Bomber (Iron Coalition)
--$7,500
--120 Seconds
New Ships:
-Light Bomber (Iron Coalition)
--500 HP
--Max Speed of 80
--Max Thrust of 800
--Scan Range of 1750
--Can carry 'SRM Anti-Base Light' missile
--Missile loadout limited to 1 missile at a time.
-Mobile Turret (All)
--Costs $1
--Has Pilot and 2 turret gunners
--Max speed of 15
--Booster/Light Booster
--HP of 1000
--Scan Range of 2000
--Medium Shields
--Cannot teleport
New Missile:
-SRM Anti-Base Light (Iron Coalition)
--Modified SRM Anti-Base 1
--300 Damage
--Reload time of 1
--Cost of $100
--SRM Anti-Base 1 with 300 damage
New Weapon:
-PW EMP Turret Cannon (Belters)
--Requires EMP 2
--Has Same stats as EMP2, but can be fitted to any turret that can have a Turret AC
Scout Drone is faction-specific.
Carriers no longer require a shipyard, but still require 'Allow Shipyard'
Defense Devastator added (Terran Alliance)
-Cannot ripcord
-Is a teleport reciever
-2 Main Guns and 4 Turrets (Disruptors, Turret AC, Skycap Turret)
-Slow - Max Speed of 10
-Armor of a 'Light Base'
-Has a booster[/quote]
THere were a few other updates, but I lost them when my comp went kaput. IF there is any repeats, then the ones lower on the list are valid (Please point them out to me too, so I can fix them).
Planned updates/fixes:
TA miners changed.
Defense Devastator specific booster
Nothing else that I can think of right now.
Help needed: Artwork/models.
-Uses Iron Coalition technology (For now)
-Ship Speed 1.1
-Ship Accelleration 0.9
-Starting Money +0.125
-Payday Modifier +0.125
-Station Hull Repair 1.125
-Station Shield of 0.9
-Ship Shield of 0.9
-Ship Sig 0.75
-Ship Energy 0.5
-PW range of 1.125
-EW Range of 0.75
-Missile Track of 1.1
-Ripcord of 1.25
-PW damage of 1.2
-Missile Damage of 0.8
-Cost of 1.25
-Research time of 1.5
-Miner Capacity of 0.8
-HE3 Yeild of 0.8
-HE3 Capacity of 0.8
-Lifepod has following changes:
--Max Speed of 75
--Scan Range of 300 (Instead of the normal 200)
--125% Signature
--Mass of 15 (Instead of 10)
--Fuel of 5
--Loadout of Booster 1 and Booster Fuel
Other Faction Changes:
-Rixian Ripcord time changed to 0.75 (Making it back to 10s)
Ship Changes:
-All Advanced Scouts:
--Come equipped with Sig Cloak 1
--May use Utl Cannon/Sniper Rifle
Weapon Changes:
Replaced Dumbfire with Hellfire
-Quantity of 5
--Launches all missiles in single burst
-Sig of 75%
-Damage of 75/100/125
-Turn radius of .8/.9/1
-Lifespan of 5/5/6
-Locktime of 10/7.5/5
-CM resistance of 1/1.25/1.5
-Launch Velocity of 30/30/35
Item Changes:
-Dead Weight added
--Signature of 10%
--Mass of 25
--Basically an Ammo box with 0 ammo and a lot of dead weight
-ESW Probe scan range changed to 500/750/1000
-Pulse Probe scan range changed to 10000
General Changes:
-Radius changed to 7500 (From 5000)
-Exit Aleph Speed changed to 150 (Wormholes are bound to shoot you out)
-Exit Base Speed changed to 100 (Powered launch, anyone?)
-Payday changed to 750 (From 600)
-Lifepod Endurance changed to 7.5 Minutes
-Ripcord time changed to 8 seconds
New Ships:
-Counterfeit Bomber (Terran Alliance)
--Researched under Tactical
---Max Speed/Thrust of a Bomber
---Reverse Thrust Ratio of 2.5
---Side Thrust Ratio of .75
---Slightly improved turn/torque over a bomber
---HP of 500
---2 weapon mounts (Gat/Disruptor)
---2 turrets (Minigun, EMP, Nanite)
---Medium Shields
---Booster/Light Booster
---15 Countermeasures
---No Missiles
-Recon Ship (Terran Alliance)
--No Ripcord
--No Weapons
--Does not rescue other ships
--High Speed (450)
--Large Scan Range (3500)
--50% Signature
New Items:
-Sig Amp 1/2
--Doubles Signature.
--Researched through Expansion
New Research:
-Light Bomber (Iron Coalition)
--$7,500
--120 Seconds
New Ships:
-Light Bomber (Iron Coalition)
--500 HP
--Max Speed of 80
--Max Thrust of 800
--Scan Range of 1750
--Can carry 'SRM Anti-Base Light' missile
--Missile loadout limited to 1 missile at a time.
-Mobile Turret (All)
--Costs $1
--Has Pilot and 2 turret gunners
--Max speed of 15
--Booster/Light Booster
--HP of 1000
--Scan Range of 2000
--Medium Shields
--Cannot teleport
New Missile:
-SRM Anti-Base Light (Iron Coalition)
--Modified SRM Anti-Base 1
--300 Damage
--Reload time of 1
--Cost of $100
--SRM Anti-Base 1 with 300 damage
New Weapon:
-PW EMP Turret Cannon (Belters)
--Requires EMP 2
--Has Same stats as EMP2, but can be fitted to any turret that can have a Turret AC
Scout Drone is faction-specific.
Carriers no longer require a shipyard, but still require 'Allow Shipyard'
Defense Devastator added (Terran Alliance)
-Cannot ripcord
-Is a teleport reciever
-2 Main Guns and 4 Turrets (Disruptors, Turret AC, Skycap Turret)
-Slow - Max Speed of 10
-Armor of a 'Light Base'
-Has a booster[/quote]
THere were a few other updates, but I lost them when my comp went kaput. IF there is any repeats, then the ones lower on the list are valid (Please point them out to me too, so I can fix them).
Planned updates/fixes:
TA miners changed.
Defense Devastator specific booster
Nothing else that I can think of right now.
Help needed: Artwork/models.
Last edited by Andon on Fri Jul 13, 2007 4:22 am, edited 1 time in total.



well, the core seems to be bad somehow. Feel free to take a look if you want to. I'm going to bed now, and tomorrow I'm going to try to re-do it from almost scratch again. I lost all but that one file that I had e-mailed to myself when my comp decided to kill itself, but I am pretty sure I can rebuild it.



I havent had a good look at this core yet, but i had a quick look, i will start with your lifepods. Life pods cannot be upgraded at all. Each faction has a set lifepod, you can however edit the life pods. Im more than certian they cannot use guns or boosters though. But the mass and stuff can be edited.
