I ended up commanding a lot lately and would like it if others would give it a try. I usualy starts playing alleg when my brains is too tired to study, so making me command is not always a good idea /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
I lost 3 miners in 2 days because vets on my team decided to make them do suicidal moves. (sending one next to their home in a sector without outposts and full of probes, telling it to dock when it needed 2 sec to rip and making an unspotted miner move next to a probe just after I ordered the miner to move away from the int/probe). I wouldn't have minded much to have lost 1 , or even 2 of these but after 3, I really wish others would become the ones who actually have to suffer from that... There's just so much commanding someone can handle.
So, I decided to play for newbies comm, but it was even more furstrating than commanding myself. Some of them were completely worthless comms . I'm not talking about people who will do stupid mistakes like not buying cm2 vs tac or not expand and only stay with 2 miners the whole game, but about people who don't even knows the basics of how allegiance works.
- One of them got a bios home tac... and got nothing else in the whole game, which I think included miners, bases and techs.
-Another game: The comm starts the game by buying a garrison.
- Another... we were giga. He buys us booster 1(not lb1 btw), no patties. we all defended the op con in scouts. we managed to beat a bunch of enemy and clear the forward sector... but comm builds op short, next to our home. then he gets an exp and buys ints and we get bombers. I think the newbie comm god guided his hand for these moves but then, he just gave up. He did many stupid mistakes, but at that point, I still though the game would be somewhat palyable. But latter, instead of buying exp tech or expanding, we got a tac. By a tac, I mean the base cause we never got sfs or anything. Then, he buys a sup... The only sup rock was in the enemy home. They had bombers and he asked us to defend the con. We still only had ints with mini1. we failed(duh). But then... he though he had to try it again, so he actually bought another sup con! The team didn't even manage to make the mutiny work...
Now the point: There are many vets who flies but never comm, couldn't they comm sometime? An inexperienced comm who knows how the game works could make an interesting game while being forced to play with people who are completely clueless is just a waste of time. For some reasons, the newbies seems to be always willing to command, which is not a reason to make them comm. We could play games with vets who're not into commanding. If we had a larger pool of players who knows the basics of commanding, we could play more games and we wouldn't be stuck to have the choice between worthless newbies or waiting forever.
I remember snack's 1st game as a commander, he had a small stack and won. But while he wasn't aarm, he did a decent job. I remember a thousands of newbies' 1st comm or even 2nd comm, these were all a waste of time.
We need more players who try to comm
I believe that players avoid commanding because of the massive ridicule they receive (in-game and in post-game). I have noticed that when a new commander is at the helm, he (usually) cannot pull a decent team (especially if he made many significant errors in a recent game) and even when he does, vets spend all their time commanding for him making it difficult for the "noobie" comm to concentrate on commanding, himself. Also, commanding when one is not accustomed to commanding only produces a botched reputation (like BoG and the the vast majority of comms that are not up-to-par and a learned as some of our more seasoned comrades). I think comments like: "idiot", "you stupid f*ck", and "i'll never fly for you again!!!!", demoralize not only the developing commander, but also the potential commanders in the vicinity of the negative statements. I do not command for these very reasons: I have no desire to endure such comments and become like BoG It is a true statement that 'we need more players who try to command', but we also should refrain from insulting these green commanders and work towards consciously providing a positive, welcoming learning environment in which a new commander can grow and cultivate his skill in due time. New commanders must also work to ameliorate themselves. This includes reading the forums, the academy, post-game chat, and becoming a scrutinizer themselves of a commanders methods. It takes times to become an 'uber comm', but that time will come. Please encourage new commanders and keep very negative comments* to yourselves; new commanders should be allowed a certain immunity to negativity.
*this denotes comments of negativity. it also includes DESTRUCTIVE criticism opposed to CONSTRUCTIVE criticism.
*this denotes comments of negativity. it also includes DESTRUCTIVE criticism opposed to CONSTRUCTIVE criticism.
"From my mother's sleep I fell into the State,
And I hunched in its belly till my wet fur froze.
Six miles from earth, loosed from the dream of life,
I woke to black flak and the nightmare fighters.
When I died they washed me out of the turret with a hose."
And I hunched in its belly till my wet fur froze.
Six miles from earth, loosed from the dream of life,
I woke to black flak and the nightmare fighters.
When I died they washed me out of the turret with a hose."
New players are much more anxious to command than vets are for one simple reason. They have no idea whats in store for them. /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
The vets do know. And what they know, from thousands of other examples, is that if you make a mistake while in the comm chair you will be crucified unmercilessly for it. You will be ridiculed, told to never command again, and be given all the backseat advice in the world.....although the "advice" will be conveyed in a mean-spirited way most days.(not to mention well after the mistake is made, instead of guiding them from the start.
I do not claim innocence on this matter, as I myself have been guilty of backseat commanding on many occasions. I was witness to Vly's frustrations in a few of those games. I also got fed up with comms and grabbed the chair, if only to stop the "worse than me" commander onslaught we were experiencing.
This is directly related to my above mentioned statement, and also related to this community having people who thrive on winning and fear losing. I often wonder if they think it affects their social status within the community if they do lose a few....
That being said, we are all a lil bit brutal on our commanders and a somewhat unforgiving community. /blush.gif" style="vertical-align:middle" emoid="
" border="0" alt="blush.gif" />
Oddly....we ALL "seem" to know whats best for the team, from the back seat, now dont we....?
Yet the majority who bitch about it, do not get within 10 feet of the commanders chair for fear of someone else unleashing wrath on them. That exact same wrath which they used to scorn others before them.
Also, unless you are a "known" comm.....other vets wont fly for you....which only perpetuates the bad situation of an experienced vs non-experienced commanders.
I wish more players would/could command.
Romz
The vets do know. And what they know, from thousands of other examples, is that if you make a mistake while in the comm chair you will be crucified unmercilessly for it. You will be ridiculed, told to never command again, and be given all the backseat advice in the world.....although the "advice" will be conveyed in a mean-spirited way most days.(not to mention well after the mistake is made, instead of guiding them from the start.
I do not claim innocence on this matter, as I myself have been guilty of backseat commanding on many occasions. I was witness to Vly's frustrations in a few of those games. I also got fed up with comms and grabbed the chair, if only to stop the "worse than me" commander onslaught we were experiencing.
This is directly related to my above mentioned statement, and also related to this community having people who thrive on winning and fear losing. I often wonder if they think it affects their social status within the community if they do lose a few....
That being said, we are all a lil bit brutal on our commanders and a somewhat unforgiving community. /blush.gif" style="vertical-align:middle" emoid="
Oddly....we ALL "seem" to know whats best for the team, from the back seat, now dont we....?
Yet the majority who bitch about it, do not get within 10 feet of the commanders chair for fear of someone else unleashing wrath on them. That exact same wrath which they used to scorn others before them.
Also, unless you are a "known" comm.....other vets wont fly for you....which only perpetuates the bad situation of an experienced vs non-experienced commanders.
I wish more players would/could command.
Romz
Until commanders can freely boot fools without BV coming in to save the Carebear Day I personally see no reason why anyone new let alone the current crop of commanders would want to put up with such crap unless they are Masochistic
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.
My apologies.
The fact that you cannot boot to your heart's desire is a good thing. I dont think that is the reason why people are not choosing to comm.spideycw wrote:QUOTE (spideycw @ Jun 27 2007, 03:54 AM) Until commanders can freely boot fools without BV coming in to save the Carebear Day I personally see no reason why anyone new let alone the current crop of commanders would want to put up with such crap unless they are Masochistic
"The US Mail Service published Obama's resume on a new first class stamp."
People dont like dealing with stupidity. Hell if every unit here followed your command, then lots of people would command. But thats called real-time Strategy. This, this is allegiance, where units hate you, talk back and give you @#(!.
Go command three games this week checkmate, and tell me you dont notice the stupidity
Go command three games this week checkmate, and tell me you dont notice the stupidity
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forumCronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]


