Posted: Sun Apr 08, 2007 1:38 am
Ok, some of you saw my other thread, it was about the disruptor 3 thing, well, I made some calculations to get a better view of the topic, I based all my calculation on the ICE program and the values that are there right now (DN 4.6 core), I'll write here how I did the calculations so you all can see if it's flawed, if I skipped something or if it's correct.
Ok, so here it is, according to the ICE program:
Ships:
Heavy Interceptor 750 HP (this is the default value). Medium Hull
Advanced Fighter 450 HP (this is the default value, there is an adv fig with 750 hp, I think it's the belter one, no shields) + 225 HP of the small shield three. Light Hull.
Weapons and Damage Modifiers:
The type of damage the Minigun weapon does to light hull modifier: 1.00
The type of damage the Gatgun weapon does to medium hull modifier: 0.75
The type of damage the Disruptor weapon does to medium hull modifier: 1.60
Minigun3 shot intervals: 0.082; Projectile #51: Regular damage: 6.25
Gat3 shot intervals: 0.1; Projectile #41: Regular damage: 5
Dis3 shot intervals: 0.125; Projectile #44: Regular damage: 2.5
Calculations:
Mini3 particles per second: 12.19(12) , 3 mounted mini3 = 36 projectiles doing 225 damage to light hull.
Gat3 particles per second: 10 3 mounted gat3 = 30 projectiles doing 112.5 damage to medium hull (0.75 modifier).
Dis3 particles per second: 8 3 mounted dis3 = 24 projectiles doing 96 damage to medium hull (1.6 modifier).
Results:
Ok, I took 3 weapons as the average, and saying 100% accuracy FROM BOTH SIDES.
It would take:
(675 HP / 225 damage/sec) = 3 seconds to kill an advanced fighter with a heavy int with 3 mini 3.
(750 HP / 112.5 damage/sec) = 6.6 seconds to kill a heavy int with an advanced fighter with 3 gat 3.
(750 HP / 96 damage/sec) = 7.81 seconds to kill a heavy int with an advanced fighter with 3 dis 3.
Ok, now what does this means?
It means that IF my calculations are somewhat correct, even if adv fighters pilots could aim, the adv fig still would lose BAD, as a matter of fact (I didn't calculate this), but let's PRETEND, the adv fig pilot, has 100% accuracy and the hvy int pilot has 50% accuracy, even there the hvy int would win.
Now, don't get me wrong, I'm not siding with the supremacy/adv fighter, in fact, I think the hvy int must win, because its the best dogfighter, what I'm saying is: give the adv fig a chance, so hvy ints vs adv fig aren't overkills for the heavies.
AND THOSE WERE MY 2 CENTS. (Now with calculations /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> )
SAD EDIT: I think it's a little flawed, I didn't see the armor class of the small shield, its lt - med armor class, and mini-guns modifier to that is 0.5, so it would take another second to kill the adv fighter, 4 seconds, even then, the adv still would lose bad /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
Ok, so here it is, according to the ICE program:
Ships:
Heavy Interceptor 750 HP (this is the default value). Medium Hull
Advanced Fighter 450 HP (this is the default value, there is an adv fig with 750 hp, I think it's the belter one, no shields) + 225 HP of the small shield three. Light Hull.
Weapons and Damage Modifiers:
The type of damage the Minigun weapon does to light hull modifier: 1.00
The type of damage the Gatgun weapon does to medium hull modifier: 0.75
The type of damage the Disruptor weapon does to medium hull modifier: 1.60
Minigun3 shot intervals: 0.082; Projectile #51: Regular damage: 6.25
Gat3 shot intervals: 0.1; Projectile #41: Regular damage: 5
Dis3 shot intervals: 0.125; Projectile #44: Regular damage: 2.5
Calculations:
Mini3 particles per second: 12.19(12) , 3 mounted mini3 = 36 projectiles doing 225 damage to light hull.
Gat3 particles per second: 10 3 mounted gat3 = 30 projectiles doing 112.5 damage to medium hull (0.75 modifier).
Dis3 particles per second: 8 3 mounted dis3 = 24 projectiles doing 96 damage to medium hull (1.6 modifier).
Results:
Ok, I took 3 weapons as the average, and saying 100% accuracy FROM BOTH SIDES.
It would take:
(675 HP / 225 damage/sec) = 3 seconds to kill an advanced fighter with a heavy int with 3 mini 3.
(750 HP / 112.5 damage/sec) = 6.6 seconds to kill a heavy int with an advanced fighter with 3 gat 3.
(750 HP / 96 damage/sec) = 7.81 seconds to kill a heavy int with an advanced fighter with 3 dis 3.
Ok, now what does this means?
It means that IF my calculations are somewhat correct, even if adv fighters pilots could aim, the adv fig still would lose BAD, as a matter of fact (I didn't calculate this), but let's PRETEND, the adv fig pilot, has 100% accuracy and the hvy int pilot has 50% accuracy, even there the hvy int would win.
Now, don't get me wrong, I'm not siding with the supremacy/adv fighter, in fact, I think the hvy int must win, because its the best dogfighter, what I'm saying is: give the adv fig a chance, so hvy ints vs adv fig aren't overkills for the heavies.
AND THOSE WERE MY 2 CENTS. (Now with calculations /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> )
SAD EDIT: I think it's a little flawed, I didn't see the armor class of the small shield, its lt - med armor class, and mini-guns modifier to that is 0.5, so it would take another second to kill the adv fighter, 4 seconds, even then, the adv still would lose bad /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />