Most used factions, highest winning percentages.

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jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

Bios winning 57% of the time, TF winning 58% of the time, both involved in ~16% (average is 12.5%) of the games.

Good news is that Noir has some really nice ideas...


/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Noir
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Post by Noir »

What the heck is "New Faction" in the faction stats list?

Example: http://asgs.alleg.net/asgsnet/factionstats...01&core=dn%
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madpeople
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Post by madpeople »

its a new faction duh, and it is invincible, i suggest nerfing them. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

p.s. nerf bios GS
juckto
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Post by juckto »

Bug with ELO. I think it didn't recognize players the first time they logged in after the reset. And if you commanded while it didn't 'see' you ...



Stupid photobucket resizing. meh, just squint a little.
Last edited by juckto on Sat Jan 20, 2007 10:33 pm, edited 1 time in total.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
CronoDroid
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Post by CronoDroid »

Wow IC is losing. A lot. Perk perk?
madpeople
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Post by madpeople »

ic looses because its econ is so slow compared to other factions when its miners get disturbed a little.

people just dont know how fragile their econ is.

when you take the map and have un-disturbed mining, their econ runs fine though (given exp GAs) /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Rand0m_Numb3r
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Post by Rand0m_Numb3r »

Hell madppl sup GAs help their econ.


I would suggest making IC better by nerfing EVERY other factions small cons and/or buffing IC small cons.
Beyond the clock tower.
Grimmwolf_GB
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Post by Grimmwolf_GB »

Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Jan 23 2007, 07:48 PM) Hell madppl sup GAs help their econ.
By strengthening their hull? Because the miners rip a little faster?
I'd say, the he³ yield and speed in Exp is worth more than the hull and rip GA.
Raveen
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Post by Raveen »

Although the rip GA does help Miners to not die. Assuming the com is sensible and so on.
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Rand0m_Numb3r
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Post by Rand0m_Numb3r »

I meant the rip as making IC miners alot harder to kill and maby saves a wee bit of time

yes the exp ones are better, duh, DUH! /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

Something about solely being meant for econ makes them better. DUH duh DUh wtf duh

Btw: word of day = duh
Beyond the clock tower.
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