I have a shipyard with speed1 upgrade (158.4 mps?)
I have a drydock with speed2 upgrade (174.24 mps?)
What is the rule when stacking (or not stacking) bonuses?
Will my dreg adv miners really go 174.24 mps?; or will they go 168 mps? (120 x 1.4 for speed1, speed2, and dreg)
Or is there some strange calculation used that stacks some bonuses yet doesn't stack others?
Xeretov wrote:QUOTE (Xeretov @ Oct 29 2009, 01:24 PM) I feel a great disturbance in the Force. As if hundreds of voobs cried out for nerfs, and were suddenly silenced.
Pretty sure everything is multiplicative. Kind of like how when yo get the IC sigups, you don't go back to 100% sig, instead you go to 96% because it's 1.2*.9*.9
And those miners would have to be going in a straight line for a long long time...
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
CronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forum
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
Try dropping a prox on them when they're going that speed.
You'd be hard pressed to find a commander these days that actually prevents their miner from plowing in at 180 or so mps.
gooseslap wrote:QUOTE (gooseslap @ Dec 30 2006, 06:41 AM) Try dropping a prox on them when they're going that speed.
You'd be hard pressed to find a commander these days that actually prevents their miner from plowing in at 180 or so mps.
Miners slow down and attempt to dodge prox automatically.
Terralthra wrote:QUOTE (Terralthra @ Dec 29 2006, 03:57 PM) Miners slow down and attempt to dodge prox automatically.
ooooooooooooooooooooh now if we can just get the devs to add that for RL players /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />