Sourcecode for many of the 3rd party tools has been uploaded to the ThirdParty SVN Repository located at http://svn.alleg.net/svn/AllegThirdParty/
There's over 18mb of source there, so it will be easiest for you to checkout just the projects you need. Simply append the tool's name to the checkout source when checking out. IE: ICE:
http://code.google.com/p/allegice/AGM, AME, AMT, BetaRegistryHelper, CRC, CoreDump, CoreTool, ICE (old), IGCVal, MDLView, ObjRef2String, TAG, TEK, Update:
http://svn.alleg.net/svn/AllegThirdParty/Installer:
http://svn.alleg.net/svn/Installer_Client
http://svn.alleg.net/svn/Installer_ServerIf you have developed any tools whose source is not listed here, feel free to drop me a PM and I'll gladly upload it for you.
If you find bugs in any of these programs and have fixed the problem in your checkout, create a patch and PM me so it can be fixed.
Keep on coding,
--TE
3rd Party Tools Source
Last edited by Tigereye on Wed Feb 05, 2014 8:10 pm, edited 1 time in total.
Reason: updated links
Reason: updated links
The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
AGM is the Allegiance Game Manager that was made by KGJV. It lets you customize the "GameParameters" binary value in Allegiance\1.x\Server registry key to customize a local LAN game.
Unfortunately it hasn't worked since March 1st 2006 when we released the first release from the devteam. I've tried to compile it so it once again allows us to customize LAN games, but I couldn't get it to work. Please feel free to try and track down the problem and get it to work /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
TAG is Tigereye's Allegiance Gamelogger/Gizmo. It runs on the community's "trusted" servers and attaches to allsrv to harvest ingame events, log them, and send the log up to ASGS to be included in the central stats database. (no, it won't work right unless you are first cleared by ASGS to post stats)
--TE
Unfortunately it hasn't worked since March 1st 2006 when we released the first release from the devteam. I've tried to compile it so it once again allows us to customize LAN games, but I couldn't get it to work. Please feel free to try and track down the problem and get it to work /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
TAG is Tigereye's Allegiance Gamelogger/Gizmo. It runs on the community's "trusted" servers and attaches to allsrv to harvest ingame events, log them, and send the log up to ASGS to be included in the central stats database. (no, it won't work right unless you are first cleared by ASGS to post stats)
--TE
The Allegiance community currently hates their sysadmin because he is doing: [Too Much] [____________|] [Too Little]
Current reason: Removing the PayPal contribute page. Send Bitcoin instead: 1EccFi98tR5S9BYLuB61sFfxKqqgSKK8Yz. This scale updates regularly.
Then, AMT would be the Allegiance Modelling Tool???
And what is TAG?
And what is TAG?
Last edited by Tontow on Thu Oct 26, 2006 2:27 pm, edited 1 time in total.
tontow wrote:QUOTE (tontow @ Oct 26 2006, 03:23 PM) Then, AMT would be the Allegiance Modelling Tool???
And what is TAG?
Tigereye wrote:QUOTE (Tigereye @ Oct 26 2006, 03:58 AM) TAG is Tigereye's Allegiance Gamelogger/Gizmo. It runs on the community's "trusted" servers and attaches to allsrv to harvest ingame events, log them, and send the log up to ASGS to be included in the central stats database. (no, it won't work right unless you are first cleared by ASGS to post stats)
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-->>Elitism<<--
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.
I'm not Hamlet. I don't take part any more. My words have nothing to tell me anymore.


