Ejecting

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Raveen
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Post by Raveen »

Would it be sensible to enable ejecting from all craft, not just turrets? At the moment we have to boost into a rock to get podded for a quick pickup ride home. Wouldn't it make more logical sense if we could just eject?
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CronoDroid
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Post by CronoDroid »

Well, I have always wondered about this, and then I realised how anyone could do it at anytime to avoid being turned into KB...also, imagine a bomb run (or a HTT) annihilates/caps a BIOS base with Ints defending. Previously, the ints would be delayed significantly from getting home (especially if there is a ref in-between the sectors), and that extra time to be used decisively by the opposition. Of course, you could ram the base, but I have rarely seen such clever thinking.

This also applies with factions with starting Lt Ints, if the op con dies or the entire team is off rushing the enemy home/attacking miners/etc. and a bomb run rolls through, they could pod themselves automatically, without finding a rock and then be picked up by a scout or a nice noob who elects to take one for the sake of the team.

I dunno, my examples are kinda KRAPP, but it is somewhat fishy. /ninja.gif" style="vertical-align:middle" emoid=":ninja:" border="0" alt="ninja.gif" />
Dengaroth
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Post by Dengaroth »

CronoDroid wrote:QUOTE (CronoDroid @ Jul 12 2006, 10:35 AM) Well, I have always wondered about this, and then I realised how anyone could do it at anytime to avoid being turned into KB.
You'd have to eject before the first bullet connects (it's the same thing as when you slam through a caltrop and someone shoots you - if you get damage from both an anomyous source and a player source, the player will get credited with the kill, regardless of the ratio of damage inflicted, comparatively). If you do that, I've got no beef with it (I'm saving both ammo and time).
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Kartoffel
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Post by Kartoffel »

It would be worth a thought, if all ships had a pricetag - is wasting however much, worth it to rush people home to d, or recover people behind the lines, who have an otherwise lengthy walk home?

Of course, I doubt anyone's going to make a core with every ship having a pricetag, so this idea really won't go anywhere.
Cortex
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Post by Cortex »

Could be problematic with Bios...

Of course this idea has been discussed before (and decided against, I think), but I can't find it...


-- Cort
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Typhoone
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Post by Typhoone »

I say no.

If you want to play with your teammates being able to pod themselves for whatever advantage: turn FF on.

Ty.
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Grimmwolf_GB
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Post by Grimmwolf_GB »

Deng, you are not correct. If an anonymous source does more damage to a ship, the pilot will simply "eject". No Kill bonus will be given to the other shooter.

I say: No eject from standard craft.
Take IC light ints:
Rescue probe in the same sector, out of fuel, 2 sectors home. The int pilot messed up, but can get home quickly, because he can eject. He might be even faster than a fighter pilot without fuel. Where is the disadvantage for the ints then? Rip home? why, your wingman will pick you up more quickly.
Pook
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Post by Pook »

This is actually a tactic that some squads have used.

You push hard with your light ints at start of game, and when they're out of fuel / ammo they all ram rocks and get picked up for an instant ride home.
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TheBored
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Post by TheBored »

Grimmwolf_GB wrote:QUOTE (Grimmwolf_GB @ Jul 12 2006, 01:56 PM) Deng, you are not correct. If an anonymous source does more damage to a ship, the pilot will simply "eject". No Kill bonus will be given to the other shooter.

I say: No eject from standard craft.
Take IC light ints:
Rescue probe in the same sector, out of fuel, 2 sectors home. The int pilot messed up, but can get home quickly, because he can eject. He might be even faster than a fighter pilot without fuel. Where is the disadvantage for the ints then? Rip home? why, your wingman will pick you up more quickly.
I'm not so sure about that Grimm. There have been times that I was caming a caltropped aleph and gotten kills with very little shooting on my part. There were even times where I thought I missed altogether and still got the kill.

TB
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Grimmwolf_GB
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Post by Grimmwolf_GB »

Pook, I know of that tactic. RT is using it. With the eject button it would be much easier, too easy.

TB, I know, that it happens, but often I see people "eject", when they were clearly "forced to eject". Same with cons, that "died" without pilots getting the kill.
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