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Posted: Wed May 18, 2011 9:03 am
by Duckwarrior
MrChaos wrote:QUOTE (MrChaos @ May 17 2011, 11:17 AM) How many Allegiance players does it take to screw in a light bulb?
Most of the remaining Allegiance players are far above changing light bulbs.

Before the light bulb got changed someone would create a system to discern who the best light bulb changer was. When it didn't work, someone else would create another one. When it didn't work, someone else would create another one. When it didn't work, The Creator would get extremely tetchy and loudly declare that it did. When it still didn't work, they'd get the Vice Deputy Creator to loudly declare that it did, and it should be implemented immediately because The Creator had spent a lot of time on it, and well it just wasn't fair otherwise. The fact that it really, really, really didn't work would be ignored. This wouldn't be about changing light bulbs, this would be about politics, and recognition and the glory of devising an awesome system that purported to show who the very best light bulb changers in the realm were.

All the while, mere mortal light bulb changers, those untouched by the hand of The Chosen Ones, would be disappearing. Falling victim to the troll that now lived in the dark space below what had once been a working light bulb. No matter, would say The Chosen Ones, we now almost have a perfect system for deciding upon who should be on the light bulb changing team. We'll have that light bulb changed and shining as good as new in the next couple of weeks, just you wait and see. Meanwhile the troll would grow ever fatter, and the pool of light bulb changers would get ever smaller. No matter "they" would say, if we could just implement some improvments to the system for selecting the bestest ever light bulb changers, our problems would be solved. Well, the few remaining light bulb changers would think, what can possibly go wrong? The Chosen Ones have served us so well, for so long. Our troll wins the annual all nations troll sumo contest every single year, he is the hugest troll in the whole world. "But shouldn't we be focusing on changing light bulbs, not training trolls" one dissenting little voice would probably say. "You go walk in the place under what used to be the working light bulb". The Chosen ones would reply.

The day would come when the system would be considered even more perfect than the very vision of perfection that it was when it was first created. "It is now time to decide who is going to be on the light bulb changing team". Declared The Chosen Ones. Nobody would answer, for nobody would remain. The troll would have finally consumed everybody except for The Chosen Ones.

On the bright side, at least the last person out wouldn't have to turn off the light.


*Disclaimer. The persons and places depicted in this light bulb changing example are purely fictious, and are not intended to resemble anybody, living in a shed.*
The persons who have worked their guts out maintaining the light bulbs for so long have my top respect. Server operators, code twiddlers, security operatives, facilitators and all of the other do'ers. The people who insist that the system for ranking light bulb changers do as well. For although we may disagree that it works, or that a version that actually does work is even a desirable thing, I acknowledge and respect the time and efforts they have ploughed in. I still hope that LBSkill dies a swift and painless death after its long, painful and damaging gestation though.

Posted: Wed May 18, 2011 9:54 am
by MrChaos
And after the post above I follow McWarren


Turn out the lights would you clint when it is all over?

Posted: Wed May 18, 2011 10:06 am
by sgt_baker
I was considering actually coming back to help solve some long-standing issues that I can actually do something about until....
MrChaos wrote:QUOTE (MrChaos @ May 16 2011, 10:50 AM) ...providing guidance rather then sitting in one's underwear working wth a crazy Brit for 349934983948958953 hours coming up with a solution ;)
Now all that heavy breathing is beginning to make sense.

O.o

B

P.S. Bitching and moaning about this, that and the other is going to get us, as a community, nowhere. If that were the case, we'd have a playerbase of millions by now given the propensity for engaging in such behaviour. It's saddening that after a good year away from this forum, I return to read a thread which is essentially full of the same vitriol that's likely the principal impediment to our actually sorting out all our technical issues, let alone the interpersonal ones.

I hate to state the obvious, but having half of our 360 active players spending a large majority of their time hacking limbs off each other not only impedes progress, but also drags the entire game further towards its impending demise. This needn't be the case. We all know that MSR effectively invented Real-time Chess In Space™. We are all collectively responsible for squandering their good idea, whether it be by negligence in the fields of development or social atrocities.

My point is this: The game concept will still be good in 20 years; we'll all be dead through mutually exhaustive actions by that point.

P.P.S. Feel free to call me a hypocrite :)

Posted: Wed May 18, 2011 5:48 pm
by Bard
Sealer wrote:QUOTE (Sealer @ May 17 2011, 02:05 AM) The fact that noone changed the default key settings in alleg is a good indicator that nobody actually cared if this game survives or not. Guess people took it for granted.
WTF?!?

The first thing almost *any* pilot does is remap their key settings to personal preference.

Changing the default mapping won't do ~*ANYTHING*~ about that. Claiming that people not agreeing on and implementing someone else's idea of a keymapping as the "new default" means noone cares about allegiance living or dying is just plain pigsqueal zooting.

(edit -- and to back up my point, we get people complaining about how their changed keymappings don't work in the training missions.)

Posted: Wed May 18, 2011 6:04 pm
by raumvogel
Sealer is going to code an auto-command!

Ducky is runnin' for President in 2012! (provided the world doesn't end this Saturday).

Posted: Wed May 18, 2011 6:48 pm
by SpaceJunk
Cadet I should include a mandatory Blender and .Net exam. :D

Posted: Wed May 18, 2011 7:47 pm
by Bard
raumvogel wrote:QUOTE (raumvogel @ May 18 2011, 01:04 PM)
Bah. I just tried to download that software and got:

Code: Select all

Microsoft OLE DB Provider for ODBC Drivers error '80040e14'

[Microsoft][ODBC SQL Server Driver][SQL Server]Could not allocate space for object 'dougsak.giveAway6' in database 'sarcmark' because the 'PRIMARY' filegroup is full. Create disk space by deleting unneeded files, dropping objects in the filegroup, adding additional files to the filegroup, or setting autogrowth on for existing files in the filegroup.

/SarcMark/GiveAway2/xp/giveawayXPb7.asp, line 77

Posted: Wed May 18, 2011 7:58 pm
by sgt_baker
SpaceJunk wrote:QUOTE (SpaceJunk @ May 18 2011, 07:48 PM) Cadet I should include a mandatory Blender and .Net exam. :D
Given that none of us have access to the .NET portion of the game, and that the vast majority is coded in C++, we'll be left with a million modellers and a few wannabe models (I've quite fancied Bard as just that person, actually. Beards are back in. As is awful music.)

Geeeet youuur tits our for tha lads, for tha lads! (etc etc etc)

:)

Posted: Wed May 18, 2011 8:57 pm
by Bard
sgt_baker wrote:QUOTE (sgt_baker @ May 18 2011, 02:58 PM) ...I've quite fancied Bard as just that person, actually. Beards are back in...
....¿Wh, , mσÐe£

Posted: Wed May 18, 2011 9:38 pm
by sgt_baker
/me is getting all hot and bothered.