SY IS GHEY

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Deathrender
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Post by Deathrender »

make nans less effective on them instead of turning it into nix. If you're tac and you let them get sy, you pretty much deserve to lose anyway.
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spideycw
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Post by spideycw »

Have any of you ever tried sy on any sort of non uber money settings?
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

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Malicious Wraith
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Post by Malicious Wraith »

Yup. Pretty much OP.
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Camaro
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Post by Camaro »

Why don't you just make all caps like 50% more expensive and move GS into the SY tech as their free ship?
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Broodwich
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Post by Broodwich »

last one i saw was on zinc with med money settings
why do you think money settings is such a huge deal? You are talking like 1k extra per rock
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
guitarism
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Post by guitarism »

Broodwich wrote:QUOTE (Broodwich @ Feb 10 2010, 09:21 PM) last one i saw was on zinc with med money settings
why do you think money settings is such a huge deal? You are talking like 1k extra per rock
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NightRychune
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Post by NightRychune »

Broodwich wrote:QUOTE (Broodwich @ Feb 10 2010, 07:21 PM) last one i saw was on zinc with med money settings
why do you think money settings is such a huge deal? You are talking like 1k extra per rock

It was Zinc as Rix without an exp, was after buying a sup and hvy scouts. I was getting about $4k a miner load.
spideycw
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Post by spideycw »

Broodwich wrote:QUOTE (Broodwich @ Feb 10 2010, 09:21 PM) last one i saw was on zinc with med money settings
why do you think money settings is such a huge deal? You are talking like 1k extra per rock
The difference in he3 between high money settings and low money settings is about 1,500 he3 units on a map. Difference of about 40he3 units per rock. So only 1k per rock if you can't do basic math I suppose

oops you said medium. thats 2k or so on most maps.to lazy to see which one zinc is though. maybe 1.8k? so thast an extra 4k from your home he3 or 8k from any sector you control

most games are played on prolly med high or high compared to med or low though
Last edited by spideycw on Thu Feb 11, 2010 3:55 am, edited 1 time in total.
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
Broodwich
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Location: Raincity

Post by Broodwich »

zinc: 16 sectors, 14 normal sectors *4 rocks = 2 home sectors * 2 rocks = 60 rocks
3000 he/60 rocks = 50 he per rock * 80 = 4000$
3750 he/60 rocks = 62.5 he per rock * 80 = 5k
and that was just off the top of my head! wow!

anyway you are talking maybe a difference of 1 miner load to get your sy out and start spamming corvs.

now you take a faction like ic, belters, or dreg that has low capacity miners. on that map that has 13 sectors that is never played and i can never remember the name of on med total money you get 93% of their full capacity per rock, or exactly 5k. In the case of dreg you apply 1.35 multiplier for their base yield, or 1.25 for belters, which is 6750$ and 6250$ respectively. So for IC that is exactly 4 rocks (excluding paydays) and maybe 3 for belters and dreg to get a sy out (if you add paydays). So, you got a standard opening with op and tp. you mine the sector behind your op for a techbase with ga's and ships (or we could really be nasty and say you are ic who doesnt need to buy ships! wow! good thing no one plays that op faction.) Then you mine your op sector. 4 loads?? tadaaa! sy! yaaaaayyyyyyyyyyyyyyyyyyyyy begin corv spam! buy sky 2 and relax as 6 voobs with aoe guns with lead indicators gun down every miner rush by the silly other team who didnt buy a sy. what a fun game!
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Broodwich
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Joined: Fri Oct 19, 2007 3:48 am
Location: Raincity

Post by Broodwich »

oh i suppose i didnt add what the difference between med and high total money makes on these maps. so a full IC miner makes 5400 per load, a whopping 400 more. A full dreg miner makes 7290 per load, up 540! that sure makes a difference for a faction with a 25% higher costs than everyone else. Or how about belters, the cheapest faction besides bios? you will find 1k more that they suck down per rock, a decent amount, especially considering they have free light class and the cheapest sy upgrades (besides bios ofc)

I hope you learned something today, i sure did. Although my examples are probably unfair because nobody ever plays them, same for my map choice
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
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