User mods

Allegiance discussion not belonging in another forum.
Raveen
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Post by Raveen »

Cable wrote:QUOTE (Cable @ Oct 4 2006, 10:35 PM) There are many advantages that can be gleaned in this game. Some are general knowledge advantages...ie turning on trails and turning off posters , increasing brightness, moving or twisting while dog fighting in multiple plains, using high priced video cards and better computers, precsion mice,.
Not all of them are available to eveyone. I have never seen anyone complained at because they had a superfast computer and super graphics card. Yet that is a hugh advantage. When I upgraded my computer and graphics card I saw a hugh jump in my kills to death ratio. When I put my glasses on that helped a lot to. ( Is that an unfair advantage)

I think that the standard should be if its available to everyone and published then it should be reviewed and alowed.

I am concerned as to how we would track this and how hard is it going to be to enfrorce. How far can a player give himself an advantage. Can he upgrade his speed or fire rate ? Change his model size to be smaller. Lower his ship signatures ?
LIVING NEAR THE SERVER IS CHEATING FACE THE FACTS!!!

Yes, there are lots of things that affect the gameplay experience that are unrelated to the game. There are somethings that I feel should be protected, for example, a core dev may use a certain partical size as part of the balance of a weapon. Therefore making reduced size particals is bad and the files should be protected. Maybe it should be up to each dev which of the files their core uses should be protected? Skins, bmps, whatever.

At the end of the day you're never going to get toatally equal user experiences without all sitting in the same room, on equal machines playing over lan. However there are some things that should be protected in the name of gameplay balance and intended gameplay balance.
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madpeople
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Post by madpeople »

TheVoid37 wrote:QUOTE (TheVoid37 @ Oct 5 2006, 01:47 AM) MadPeople
You pretty much prove my point. If newer players are having trouble as it is finding all the in game options and commands, then are forced to go even further and find out of game options to have to setup and install to get even more of an edge, or just to compete, then you have to ask, is it a good thing or a bad thing.
i was pointing out, new people often explore the FAO site more than they do the in-game menu

QUOTE The natural course of things is to evolve and while IMHO at the moment the mods don't offer that much of an advantage, one day they may become neccessary just to compete. But then only time will tell.[/quote]
i dont think there is anything that can be modded to give that level of advantage without it exploiting some form of bug in the client
TheVoid37
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Post by TheVoid37 »

Exactly

But its the fact that they may feel they have to explore the FAO site, then the in game options and to know what options do what, and what all the mods mean and do. I have a few friends starting or checking out the game, they are daunted by the game alone let alone if I told them about a good number of the mods available they would probably feel overwhelmed and just not bother. That and I seriously doubt that every mod is there, on one page and readily available, linked and thoroughly documented for easy use.

I think you will find most will disagree with you on the level of advantage given, infact no one would use them if there wasn't an advantage given. When the virtual mouse fix was implemented so that mouse users could turn upon base launch, but those using certain UI's could no longer click on the mini map at launch, there was a huge uproar. User's of the UI's were extremely concerned that their advantage was no longer available to them and they argued thoroughly that this was a huge disavantage to not have it. Now anyone installing the game for the first time without these mods, and who don't know of the existance of these mods would be at a disadvantage.

Now it's not a matter of if these mods will grow to be a slight advantage and become a major advantage its a matter of when. I'm sorry but the entire community isn't a bunch of care bears who want to sit around and play for fun, they want to win; therefore, they will come up with more ways to get an advantage in any way possible. It's a game of competition and that is just how people are. But where that imaginery line is to be drawn that defines slight advantage and major advantages, who knows.

I just might have to try out some of the mods to form my own opinion of them. But personally I get my main enjoyment out of the team oriented aspect of the game, I enjoy coming together as a team to win a game, with no regard to personal skills. My time is limited as I have a full time job/contract/obligation and I also run a small company on the side so I just want to log in and go and not worry about keeping track of all the different mods and releases. If its not on auto update, I don't need it.
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JeanPicard
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Post by JeanPicard »

Raveen wrote:QUOTE (Raveen @ Oct 5 2006, 01:34 AM) LIVING NEAR THE SERVER IS CHEATING FACE THE FACTS!!!
Lol i think i live near the server im on dial up yet i have only a ping of 100 which to me is superb /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" />

Picard: Let's make sure that history never forgets the name Enterprise.
Mordikai
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Post by Mordikai »

sometimes i could swear topgun cheats /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> hes the only person i have problems dogfighting with... my reticule never goes green on him and i hit him when its red and im using my own jdugement of where to shoot... is he at the other side of the world or something that he seems to lag so much?

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madpeople
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Post by madpeople »

carefull there, i know your saying it in a jokeing way in relatino to living near the server, but you could start a "i think player XYZ is cheating"... and those ones are bad
Raveen
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Post by Raveen »

Unless player XYZ *is* cheating in which case tell an @Alleg /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

(I'm not suggesting that Mav ever cheats. He doesn't that I've noticed)
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Anduin
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Post by Anduin »

I use the same mods as masta? ...scary

Anyway, thx for the mods madpeeps. I still need to try out the mouse wheel zoom. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
[sig]"All I got out of this is Shizy > ELO" - Shizoku[/sig]


madpeople
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Post by madpeople »

for those wondering

i have

recrticle: the man - by Deng (i cant find the link to TB's recticle site)
gauges: thingauge 1.1 - by me (mostly, advice from others)
ui: my dialog.mdl mod - by me (mostly, advice from cort)
gat: gat 2 and 3 mod - by me
ahk script: my mouse zoom script, also set to start asgs (sometimes ts and tso) - by me (mostly, see blog)

i think thats everything i use
Last edited by madpeople on Wed Oct 11, 2006 9:02 am, edited 1 time in total.
Mordikai
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Post by Mordikai »

just to clarify i dont think he is, dont see how anyone can get away with something for so long and not get noticed ;p... im just annoyed with trying to dogfight him lol

though i guess it could be a possibility
Last edited by Mordikai on Tue Oct 10, 2006 9:37 pm, edited 1 time in total.

Courage Grows Strong at a Wound
(www.darkfallonline.com - gonna be the best mmorpg ever :D)
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