LIVING NEAR THE SERVER IS CHEATING FACE THE FACTS!!!Cable wrote:QUOTE (Cable @ Oct 4 2006, 10:35 PM) There are many advantages that can be gleaned in this game. Some are general knowledge advantages...ie turning on trails and turning off posters , increasing brightness, moving or twisting while dog fighting in multiple plains, using high priced video cards and better computers, precsion mice,.
Not all of them are available to eveyone. I have never seen anyone complained at because they had a superfast computer and super graphics card. Yet that is a hugh advantage. When I upgraded my computer and graphics card I saw a hugh jump in my kills to death ratio. When I put my glasses on that helped a lot to. ( Is that an unfair advantage)
I think that the standard should be if its available to everyone and published then it should be reviewed and alowed.
I am concerned as to how we would track this and how hard is it going to be to enfrorce. How far can a player give himself an advantage. Can he upgrade his speed or fire rate ? Change his model size to be smaller. Lower his ship signatures ?
Yes, there are lots of things that affect the gameplay experience that are unrelated to the game. There are somethings that I feel should be protected, for example, a core dev may use a certain partical size as part of the balance of a weapon. Therefore making reduced size particals is bad and the files should be protected. Maybe it should be up to each dev which of the files their core uses should be protected? Skins, bmps, whatever.
At the end of the day you're never going to get toatally equal user experiences without all sitting in the same room, on equal machines playing over lan. However there are some things that should be protected in the name of gameplay balance and intended gameplay balance.





