Chat pack update

Catch-all for all development not having a specific forum.
aem
Posts: 1471
Joined: Sat Apr 02, 2005 8:00 am
Location: Charlotte, NC

Post by aem »

My bad, skip that step. /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />

Should work now, just added a wav from Worms World Party, heh. Worked fine.

Don't worry about the mdl issues at the moment, I'm sure they will get worked out in due time.
Last edited by aem on Sun Oct 01, 2006 4:22 am, edited 1 time in total.
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

Cool, got it going now. Odd thing is, it refuses to accept this:

Code: Select all

voalephisprobed        = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("vo_j_alephisprobed")));

alephisprobedSonicChat        =SonicChat([SonicChatVoice( voalephisprobed        ,"Aleph is probed"                )]); 

(391,    alephisprobedSonicChat        )

alephisprobedCommand    =QuickChatCommand( alephisprobedSonicChat    , cidNone, 0, 0);
With the individual lines placed at the appropriate places in the code, of course. I've tried starting over, and renaming it as aip, but no luck. I've skipped it for the moment, and have already put in another 2.

+++Edit - Amendum. After I fixed up all my code (except alephisprobed), I started chagning the VC menu so that I can actually access them. I was running Alleg everytime I changed one of the submenus, making sure it didn't crash before moving onto the next one. Finally getting it finished, I boot up one of the training missions to have a look at the completed product. And it crashes as soon as I hit the ` key. /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> /sad.gif" style="vertical-align:middle" emoid=":sad:" border="0" alt="sad.gif" /> I'm going to bed now.

+++Edit - got it all working fine this morning. I still don't know why it was spazzing out over alephisprobed earlier.
Last edited by juckto on Sun Oct 01, 2006 7:18 pm, edited 1 time in total.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
SpaceJunk
Posts: 759
Joined: Wed Apr 06, 2005 7:00 am
Location: Collision orbit

Post by SpaceJunk »

Meh, I wish I could find the sound cut of that quote from Mythbusters show: "I reject your reality and substitute my own".
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juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

Yay, it's all finally working! Now I just need decent .wav files.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
terrenblade
Posts: 261
Joined: Sun Aug 07, 2005 7:00 am
Location: Flying Invisable Warship
Contact:

Post by terrenblade »

Another usefull one, Repair nanites.
perhaps a VC of "Nan Heal thy self" or sub out fellows for self?

I need a good mic :/
Mad? Oh yes, quite mad.

Vader shot the nans first.
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

I've created 'Defend nans'. I think that'll do.
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Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
SaiSoma
Posts: 1222
Joined: Sat Jul 30, 2005 7:00 am
Location: AL
Contact:

Post by SaiSoma »

I've asked an artist/singer female friend of mine creating some of the vcs for submission. should be interesting if she finds the time.
juckto wrote:QUOTE (juckto @ Oct 1 2006, 02:53 PM) I've created 'Defend nans'. I think that'll do.
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

I'd like
"Nanite ready for bomber"
"Nanite ready for transport"

I tried to add a VC that is in the artwork folder but is not used (at least I thought it wasn't). It was "vo_miner_yougotit" and found that it is used. Is there a way that this file could be used as a VC too or instead of? If I can use it instead, I'm sure that in time I'll be able to figure out which files to remove.
Last edited by mesial on Tue Nov 07, 2006 6:05 am, edited 1 time in total.
Allegiance Terror Alert Level: HIGH
Zapper
Posts: 1306
Joined: Sat Jan 29, 2005 8:00 am
Location: Denmark

Post by Zapper »

How shale we release the new additions without wracking the individual players custom voice chat??

Zap
Life suck's and then u play Alleg.
-.. ..- -.- . -. ..- -.- . .----. . -- .. ... - .... . --. .-. . .- - . ... -
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juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

You can't. Kinda why my project died.
Image
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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