My bad, skip that step. /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
Should work now, just added a wav from Worms World Party, heh. Worked fine.
Don't worry about the mdl issues at the moment, I'm sure they will get worked out in due time.
Chat pack update
Cool, got it going now. Odd thing is, it refuses to accept this:
With the individual lines placed at the appropriate places in the code, of course. I've tried starting over, and renaming it as aip, but no luck. I've skipped it for the moment, and have already put in another 2.
+++Edit - Amendum. After I fixed up all my code (except alephisprobed), I started chagning the VC menu so that I can actually access them. I was running Alleg everytime I changed one of the submenus, making sure it didn't crash before moving onto the next one. Finally getting it finished, I boot up one of the training missions to have a look at the completed product. And it crashes as soon as I hit the ` key. /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> /sad.gif" style="vertical-align:middle" emoid=":sad:" border="0" alt="sad.gif" /> I'm going to bed now.
+++Edit - got it all working fine this morning. I still don't know why it was spazzing out over alephisprobed earlier.
Code: Select all
voalephisprobed = SerializedSound(MutexVO, DefaultVOTimeout, 0, true, GainSound(VoiceOverGain, ImportWave("vo_j_alephisprobed")));
alephisprobedSonicChat =SonicChat([SonicChatVoice( voalephisprobed ,"Aleph is probed" )]);
(391, alephisprobedSonicChat )
alephisprobedCommand =QuickChatCommand( alephisprobedSonicChat , cidNone, 0, 0);+++Edit - Amendum. After I fixed up all my code (except alephisprobed), I started chagning the VC menu so that I can actually access them. I was running Alleg everytime I changed one of the submenus, making sure it didn't crash before moving onto the next one. Finally getting it finished, I boot up one of the training missions to have a look at the completed product. And it crashes as soon as I hit the ` key. /glare.gif" style="vertical-align:middle" emoid=":glare:" border="0" alt="glare.gif" /> /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" /> /sad.gif" style="vertical-align:middle" emoid=":sad:" border="0" alt="sad.gif" /> I'm going to bed now.
+++Edit - got it all working fine this morning. I still don't know why it was spazzing out over alephisprobed earlier.
Last edited by juckto on Sun Oct 01, 2006 7:18 pm, edited 1 time in total.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
Yay, it's all finally working! Now I just need decent .wav files.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
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terrenblade
- Posts: 261
- Joined: Sun Aug 07, 2005 7:00 am
- Location: Flying Invisable Warship
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I've created 'Defend nans'. I think that'll do.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
I'd like
"Nanite ready for bomber"
"Nanite ready for transport"
I tried to add a VC that is in the artwork folder but is not used (at least I thought it wasn't). It was "vo_miner_yougotit" and found that it is used. Is there a way that this file could be used as a VC too or instead of? If I can use it instead, I'm sure that in time I'll be able to figure out which files to remove.
"Nanite ready for bomber"
"Nanite ready for transport"
I tried to add a VC that is in the artwork folder but is not used (at least I thought it wasn't). It was "vo_miner_yougotit" and found that it is used. Is there a way that this file could be used as a VC too or instead of? If I can use it instead, I'm sure that in time I'll be able to figure out which files to remove.
Last edited by mesial on Tue Nov 07, 2006 6:05 am, edited 1 time in total.
Allegiance Terror Alert Level: HIGH
You can't. Kinda why my project died.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.

