Page 5 of 12
Posted: Mon Aug 28, 2006 10:06 pm
by TheBored
I will lay it all out here. I am on a campus network. I live in the dorms. With NO assistance, I cannot get onto the normal lobby server. Someone has setup a VPN for me though, so I can still play. WITH OR WITHOUT the VPN connected, I cannot connect to the dplay8 lobby.
What else can I tell you?
TB
Posted: Mon Aug 28, 2006 10:37 pm
by Tigereye
'Dogbones' wrote:Need port and network specific info excl.gif
What NAT/router setup are you behind (to the best of your knowledge)?
i.e. I am on campus, I am on an office network, I am on a home network,
I have port triggering turned on.
Spunkmeyer wrote:QUOTE (Spunkmeyer @ Aug 28 2006, 05:58 PM) Doggy I can connect to regular alleg just fine.
/doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
Alright... then lets try reverse psychology.
Spunkmeyer, can you connect to regular alleg just fine? /rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" />
--TE
Posted: Mon Aug 28, 2006 10:39 pm
by Tigereye
_SRM_TheBored wrote:QUOTE (_SRM_TheBored @ Aug 28 2006, 06:06 PM) I will lay it all out here. I am on a campus network. I live in the dorms. With NO assistance, I cannot get onto the normal lobby server. Someone has setup a VPN for me though, so I can still play. WITH OR WITHOUT the VPN connected, I cannot connect to the dplay8 lobby.
What else can I tell you?
TB
Boredy, do you know if your network admins employ a QoS system to prioritize packets?
Can you play any other online games that use DirectX ?
--TE
Posted: Mon Aug 28, 2006 10:54 pm
by DasSmiter
home network and i'm unable to connect to reg alleg
Posted: Mon Aug 28, 2006 10:57 pm
by Spunkmeyer
Tigereye wrote:QUOTE (Tigereye @ Aug 28 2006, 05:37 PM) /doh.gif" style="vertical-align:middle" emoid=":doh:" border="0" alt="doh.gif" />
Alright... then lets try reverse psychology.
Spunkmeyer, can you connect to regular alleg just fine? /rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" />
--TE
Ahem
QUOTE I only want this info for those THAT CANNOT connect to regular Alleg and either can or cannot connect to the dplay8 version.[/quote]
You were saying?
Posted: Mon Aug 28, 2006 11:24 pm
by TheBored
Tigereye wrote:QUOTE (Tigereye @ Aug 28 2006, 06:39 PM) Boredy, do you know if your network admins employ a QoS system to prioritize packets?
Can you play any other online games that use DirectX ?
--TE
I will find out about the QoS, gimme a couple days. I have some tech guys comin to my room to fix a messed up ethernet jack. Too bad this wasnt posted earlier, they were in my room today /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />. I'll get that for you.
Yes, I play TM:N and CS:S with no problems at all.
TB
Posted: Mon Aug 28, 2006 11:48 pm
by Dogbones
Spunky, Tiger was just messing with ya.
Hmm, I asked for people that could connect not to post the info as I did not want lots of posts of people saying the can connect to regular alleg and also the dplay 8 but they turned off their port forwarding and then I would be left not knowing if they did the correctly, etc.
It is rather interesting (and unexpected) that you can connect to regular alleg but not the beta lobby.
You sure you are using the beta dplay8 client with the proper config file and 1.1 registry keys when trying to connect to the beta server? Just double checking.
Dog
Posted: Tue Aug 29, 2006 12:29 am
by Paradigm2
Dasmitter and I just did some testing and we found out something interesting (not sure if its netcode or server related).
When we flew around like normal, our FPS was normal and our sync was 0.
We found out that once one us got eyed by the other, our fps would drop substantially (from 60fps to 30-40 fps). And it would get slightly worse when we started fighting...
Also, when we lost "eye" our FPS went back up almost immediately to normal.
Posted: Tue Aug 29, 2006 1:39 am
by Dogbones
That is weird para. I will check to see if the dplay8 has the sound changes (that we backed out) or not.
More info gets sent when you have an eye, but it should not cause any where near that much of a FPS hit.
Also of note, it appears that both Paradigm2 and DasSmiter are behind firewall/NAT's that block UDP ports but Alleg is still working. I had them run 'netstat -a -b' and that shows Allegiance.exe listening on UDP port 2302 (among others). So either Alleg is just listening and never actually uses this port or the UDP ports are not blocked on their network.
Dog
Posted: Tue Aug 29, 2006 2:40 am
by DasSmiter
para also had some sound issues ( boosters and such ) i think