Terra, I have brought a bug to the community's attention.
You however, haven't contributed anything, except for spam to this thread.
Please go away now.
I mean, it's common knowledge I don't like Deng. But sometimes he has something informative to say.
You however, don't ever contribute anything to anything but spam.
now THIS is the appropriate time for a forum mute. huzzah.
The New Effix Faction, EoR 6a
EoR irritates me because it is NOT the standard for allegiance gameplay, and has a long way to go before it is balanced enough to be played competitively, and we have new players joining and playing on EoR and thinking that Alleg is all about EoR (like Terra), and then when they play on DN, they don't have a clue. I will venture to say, EoR has not been a good thing for RT. Since EoR has been made, most of the new members spend most of their time on EoR (understandable) but when it comes to competitive gameplay, they don't have a clue. At the same time, since EoR has been made, RT has lost some of its best members.Dengaroth wrote:QUOTE (Dengaroth @ Aug 8 2006, 12:49 PM) How about you return the favor? I remember at least three separate incidents where you, of your own accord, came to a small EoR game (while a DN one was running) for the single purpose of sitting on noat and blabbering along the lines of "eor is soo broken" and so on and so forth. Which would seem to constitute trolling, at the very least... probably harassment.
I'm sorry Hawk, I don't mean to rag on your efforts, but.. I tell it how it is.
Last edited by Mastametz on Tue Aug 08, 2006 8:08 pm, edited 1 time in total.
There's a new sheriff in town.
It's been a LONG time since there's been an EoR game going without a DN game going simultaneously. That renders your argument about "bringing light to the poor clueless newbies that just don't know any better" at least partially void.Mastametz wrote:QUOTE (Mastametz @ Aug 8 2006, 10:04 PM) EoR irritates me because it is NOT the standard for allegiance gameplay
And even if it were true, it still doesn't give you the right to harass people. Besides, your actions clearly speak about your intentions, and no amount of rhetorics is going to change that - like, for instance, everyone can clearly see from your first post how your main motivation was "bringing a bug to the community's attention". Of course, rather than a bugreport in the respective development forum (which is what they're there for), you chose to post this.
If people can't tell a backpack-wearing cow from a camel, there's no point in debating the difference.
Last edited by Dengaroth on Tue Aug 08, 2006 8:17 pm, edited 1 time in total.


RT: The number of typical responses decreases exponentially as the number of joke options increases.

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Bard
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There's really no polite way to say this, and I don't like the derailment, but here goes:Mastametz wrote:QUOTE (Mastametz @ Aug 8 2006, 02:04 PM) EoR irritates me because it is NOT the standard for allegiance gameplay, and has a long way to go before it is balanced enough to be played competitively, and we have new players joining and playing on EoR and thinking that Alleg is all about EoR (like Terra), and then when they play on DN, they don't have a clue. I will venture to say, EoR has not been a good thing for RT. Since EoR has been made, most of the new members spend most of their time on EoR (understandable) but when it comes to competitive gameplay, they don't have a clue. At the same time, since EoR has been made, RT has lost some of its best members.
I'm sorry Hawk, I don't mean to rag on your efforts, but.. I tell it how it is.
The reason new players end up on EoR, RPS, or PC is because they associate DN games with the same sort of boot-filled name-calling asshattery that you and a few other people perpetuate. DN is where the big games are these days, and as a result it's a first impression for a lot of people. As much as I appreciate you trying to help us find an EoR bug, you tend to do more communicating from your intolerant side than you do from any other portion of your heart and/or insides, and that leads to you ranting, yelling, and contributing to exactly the kind of situation which sends people in search of something else, whether it be another game entirely, or just other people on a different core.
You're welcome to your opinion on what you think is or is not balanced, but this is a core development forum and not the place to discuss what you think is wrong about any given squad.
Keep it to bugs, exploits, and improvements, please.
Yes, I know I just violated that rule, but I'd like to get the bugfix potential back on track and would be more than willing to discuss RT as a whole with you in another thread, and I'm sure my squadmates would be happy to do so as well.
(edit - focus on the bugs please.)
(edit again - bugs.)
Last edited by Bard on Tue Aug 08, 2006 8:24 pm, edited 1 time in total.
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Bard
- Posts: 4263
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The EoR test group consists of whoever is available when both hawk has something to test and we have a server to test it on. It's not just RT's either. Anyone who wants to bother to download the files and give it an honest bugfinding try has been welcomed as far as I can tell.Mastametz wrote:QUOTE (Mastametz @ Aug 8 2006, 02:24 PM) I had no intention of bring the bug to the community's attention, because I figured it was common knowledge. I mean honestly - a lot of you play EoR every day. I could count the number of times I've played it on one hand. and I find a bug? come on now.
p.s.
Now that I've proved that I'm right and you're wrong, you're not turning this thread into a rant against me. Good day.
Testing is quite boring and involves a lot of repeat tries of the same thing over and over with newly updated and downloadable files in between.
It's also fairly small scale because most people don't have the patience to test stuff.
That's why the EoR core dev forum is handy.
It's where hawk gets to read about stuff we hadn't found yet and work to balance it.
Sorry to interrupt the flamewar in progress, but since we're talking about potential bugs in the collision damage system. I had noted one possible bug which can make a ship with depleated shields deal no damage in a collision, but the other ship involved resolved collision damage properly.
The thing about it was that collision parings are essentially random, so this was not an exploitable bug, and I think I dropped offline before I had a chance to persue it further.
Here's my hypothesis as to what might be happening, just off the cuff:
Tac scout hits capital ship while boosting at 800mps
Inital collision strips the shields of both craft.
Subsequent collisions now deal 0 damage to the scout, as the other ship's shields are at 0. However, the tac scout still continues to deal damage based on it's current hull value.
Due to the high speeds involved, multiple collisions are resolved by the game in a short period of time, each hit deals 0 damage to the scout, and damages the the ship it.
After enough collisions the other ship dies.
However, it's not because it's a tac scout, it's because it's the lucky ship in a collision pair. the the above situation, if the capship had it's shields in cargo, the tacscout would splat ever time, dealing minimal damage.
This bug existed pre FAZ, and is probably still there. Still can't say 100% that it's what's behind it, but my programmer's intuition says it's a likely candidate.
I'm sure I can hunt down the relevant code again in a jif, but I'm at work atm. I'll be home in a few hours to follow up if you guys haven't flamed this thread into a cinder.
The thing about it was that collision parings are essentially random, so this was not an exploitable bug, and I think I dropped offline before I had a chance to persue it further.
Here's my hypothesis as to what might be happening, just off the cuff:
Tac scout hits capital ship while boosting at 800mps
Inital collision strips the shields of both craft.
Subsequent collisions now deal 0 damage to the scout, as the other ship's shields are at 0. However, the tac scout still continues to deal damage based on it's current hull value.
Due to the high speeds involved, multiple collisions are resolved by the game in a short period of time, each hit deals 0 damage to the scout, and damages the the ship it.
After enough collisions the other ship dies.
However, it's not because it's a tac scout, it's because it's the lucky ship in a collision pair. the the above situation, if the capship had it's shields in cargo, the tacscout would splat ever time, dealing minimal damage.
This bug existed pre FAZ, and is probably still there. Still can't say 100% that it's what's behind it, but my programmer's intuition says it's a likely candidate.
I'm sure I can hunt down the relevant code again in a jif, but I'm at work atm. I'll be home in a few hours to follow up if you guys haven't flamed this thread into a cinder.
"I make it a point not to chat with AP off... space is vast, but it's never vast enough for my scout."
There's a known bug regarding ships with shields colliding with ships without shields, I dunno the details about it.
And bard, you're right to a point. Sometimes I'll take the time to help newbs. Usually if someone screws up, I tell them. If they are an idiot, I'll tell them. There's a lot of people in the community the same way, and if somebody can't handle it from me (of all people) then they definitely can't handle this community.
p.s. Terra, I've had you ignored, so please continute to address me in your posts.
And bard, you're right to a point. Sometimes I'll take the time to help newbs. Usually if someone screws up, I tell them. If they are an idiot, I'll tell them. There's a lot of people in the community the same way, and if somebody can't handle it from me (of all people) then they definitely can't handle this community.
p.s. Terra, I've had you ignored, so please continute to address me in your posts.
Last edited by Mastametz on Tue Aug 08, 2006 8:55 pm, edited 1 time in total.
There's a new sheriff in town.
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Terralthra
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EoR was created before DreamWalker, FingerBang, JGBaxter, Da_Muck, and any other recent departures even joined, so I don't see that argument holding any water.Mastametz wrote:QUOTE (Mastametz @ Aug 9 2006, 06:04 AM) EoR irritates me because it is NOT the standard for allegiance gameplay, and has a long way to go before it is balanced enough to be played competitively, and we have new players joining and playing on EoR and thinking that Alleg is all about EoR (like Terra), and then when they play on DN, they don't have a clue. I will venture to say, EoR has not been a good thing for RT. Since EoR has been made, most of the new members spend most of their time on EoR (understandable) but when it comes to competitive gameplay, they don't have a clue. At the same time, since EoR has been made, RT has lost some of its best members.
I'm sorry Hawk, I don't mean to rag on your efforts, but.. I tell it how it is.
And I play DN, EoR, and PC2 with fairly good frequency, and DN more than any other. I don't play EoR because I think it's incredibly balanced and perfect, obviously, it isn't. I don't think Allegiance is all about EoR, either. Quite the opposite, I play EoR because it's different from standard Allegiance fare, both in terms of gameplay and in the sense that most of the people who abuse newbies, stack either settings or teams, and generally are abusive and mean-spirited don't come to the EoR server very much.
QUOTE At the same time, since EoR has been made, RT has lost some of its best members.[/quote]
What is really scary - I agree with some of what Masta is saying /unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" /> (His observations at least, his flames I dont care about)
TB
A couple things wrong here. First, Muck joined way before EoR was made. I wouldnt be surprised if this applied to some of the others, but I am sure about Muck. Second, Masta says that they left since EoR was created. You say that EoR was created before they joined. That means you are both saying the same thing.Terralthra wrote:QUOTE (Terralthra @ Aug 8 2006, 01:51 PM) EoR was created before DreamWalker, FingerBang, JGBaxter, Da_Muck, and any other recent departures even joined, so I don't see that argument holding any water.
What is really scary - I agree with some of what Masta is saying /unsure.gif" style="vertical-align:middle" emoid=":unsure:" border="0" alt="unsure.gif" /> (His observations at least, his flames I dont care about)
TB
[18:48] <Imago> dont take me seriouslyspideycw wrote:QUOTE (spideycw @ Nov 28 2008, 02:50 PM) All the retards are contained in one squad mostly (System X)





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