Balance of the Month

Discussion / Announcement area for Dark Nebulae Core development.
Shizoku
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Location: Ozzy's right nut.

Post by Shizoku »

Give rix more hull!
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pkk
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Location: Germany, Munich

Post by pkk »

Shizoku wrote:QUOTE (Shizoku @ Mar 9 2007, 06:45 PM) Give rix more hull!
Nope, give them more msl damage!
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Lykourgos
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Joined: Tue Jan 11, 2005 8:00 am
Location: Portland

Post by Lykourgos »

Raindoggy;

I was joking when I first posted this, but I talked about it with Noir and apparently Rix is consistently the lowest-winning faction in DN and has been since the release of 4.5. And unlike some members of the forum community, I strongly approve of Noir's attempt to try to balance based on qualitative win percentages.

I agree that Rix is a lot stronger with a competent team (frankly probably the strongest faction), but there are things we could do that would not make Rix significantly stronger in SGs that would make it signficantly stronger in PUGs.
Dengaroth
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Post by Dengaroth »

Lykourgos wrote:QUOTE (Lykourgos @ Mar 9 2007, 08:39 PM) qualitative win percentages
Sorry, I just had to.
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RT: The number of typical responses decreases exponentially as the number of joke options increases.
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Lykourgos
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Location: Portland

Post by Lykourgos »

look, i was up till five, ok?

i don't even want to know what newb mistakes i made on that lab report i was writing, either.
CronoDroid
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Post by CronoDroid »

I just realised Lyko's sig depicts "The Great Satan" of Allegiance, el ol' IC Figgy. CRINGE!!!!!!


Give Rix more ammo if anything...muwahaha.
DasSmiter
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Joined: Mon May 23, 2005 7:00 am
Location: Stillwater, Oklahoma

Post by DasSmiter »

well if we're going by them there win percentages i think that we should hit ic up a bit as well /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />

the lowered cost on sr scouts sounds good, 500 is a lot of cash to put into the hands of every dick and jane on the team when it goes pop so easily
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Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
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Raindog
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Location: Cincinnati, Ohio

Post by Raindog »

The problem with reducing SR scout cost is that is the exact type of modification that doesn't scale well. It doesn't help Rix much in small games, where Rix is generally less powerful, but it would really help Rix in big 20 v 20 games where Rix is already powerful. The biggest thing that would help them in a pickup games, while only slightly improving their organized game effectiveness is improving their pitch rate. This would help the newer pilots that you see more in pickup games and don't know how to fly Rix, without helping those that already know how to fly Rix as much. Of course, the biggest problem with that is it does reduce one of the unique features of Rix.
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Dengaroth
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Post by Dengaroth »

Raindog wrote:QUOTE (Raindog @ Mar 15 2007, 01:14 PM) Of course, the biggest problem with that is it does reduce one of the unique features of Rix.
Well, you know what they say. If you want to make an omelette, you have to break some lions.
Last edited by Dengaroth on Thu Mar 15, 2007 12:25 pm, edited 1 time in total.
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RT: The number of typical responses decreases exponentially as the number of joke options increases.
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Lykourgos
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Post by Lykourgos »

There are other ways to buff Rix, I promise. Hull, riptime, accel, any old thing would work.

Perhaps significantly increasing the boost capacity of their figs?
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