Faction: Archangel Empire

Catch-all for all development not having a specific forum.
mesial
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Location: Florida

Post by mesial »

Let her finish it zdude. /wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />

I'm curious if those panels will be transparent in-game. If they are not, I would be interested to see how it looks. I personally like the panels.
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barricuda
Posts: 299
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Location: Los Angeles

Post by barricuda »

those are like glass panels...like a sort of shielded look...im experimenting
Last edited by barricuda on Sun Sep 14, 2008 7:48 pm, edited 1 time in total.
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barricuda
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Post by barricuda »

workin on a simplistic sup and i have a basic design as yet...but im not sure if i should keep with the Shielded look in clear or just armored ...


take a look and tell me wich one you think....






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Mordechaj
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Post by Mordechaj »

where will be the launch/dock points? if one can fly between the outer sphere and the base it'll be some really interesting action for (H)TT recapping.
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barricuda
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Post by barricuda »

AAAH now see, i thought of that...the launch n dock points are on the inner sphere, the outer is just a shell, with some skill one can dance between the 2 on a bomb, sbs run and gain precious seconds...same for Defenders with nans....its something different
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zdude1994
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Post by zdude1994 »

So, in theory, I could get behind those glass panels w/ a bomber and noone could hit me becuase the panels acted like a shield? ..... This is awsome, Barri is a girl?! wow
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zdude1994
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Post by zdude1994 »

Why does it double post?!
Last edited by zdude1994 on Mon Sep 15, 2008 10:37 am, edited 1 time in total.
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barricuda
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Post by barricuda »

Sup Skined








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Andon
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Post by Andon »

the only way to get transparency in alleg is with dithering, and that's quite difficult
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barricuda
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Post by barricuda »

Andon wrote:QUOTE (Andon @ Sep 14 2008, 10:58 PM) the only way to get transparency in alleg is with dithering, and that's quite difficult

oh my...difficult but not imposable?!
...any more insight?
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