I don't get this, though. Why shouldn't the factions with strong openings absolutely rape the most comebacky of comebacks faction with the slowest midgame tech? Bios' opening is its weak point, which has to be hit for massive damage before they get their tech up and start owning. It's not like its opening D is even THAT bad; its opening tech has been buffed enough that even if it can't stand up to lt ints, it's still above average. Yet when even when Bios is universally acknowledged to need a nerf, we can't dare to nerf its opening because then it might lose to lt int rushes? What is WRONG with you? What about all the other factions that get ass-pounded when a flock of light ints come for them? Why don't THEY get to be buffed to stand up against a $#@!ing IC opening? What is the origin of this ridiculous bull@#(!?HSharp wrote:QUOTE (HSharp @ Apr 5 2010, 06:06 PM) IC don't need a perk, bios do need a nerf, I don't think nerfing the opening build time would be good because tbh bios need that if they play against IC or Dreg who can rape them quickly
QUOTE (notjarvis)Nope - all Girly is saying is that "The statistics may be skewed as the better comm's may stick to certain factions". This will make those factions look better than they are in reality.[/quote]
And if the better comms stick to certain factions, then odds are those are the better factions. You guys are putting forward some kind of ridiculous hypothetical where a faction isn't ACTUALLY good, it's might just be SUPER POPULAR with the best comms for some mysterious reason that you absolutely refuse to offer up. Even if 90% of all Bios teams were commed by vets, why the $#@! would you think those vets were choosing Bios? As a goddamn handicap?


