Posted: Fri Jul 31, 2009 2:22 pm
Yes but it's volume that makes a big difference.pkk wrote:QUOTE (pkk @ Jul 31 2009, 01:01 PM) Beacon has half scanrange of RP.
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Yes but it's volume that makes a big difference.pkk wrote:QUOTE (pkk @ Jul 31 2009, 01:01 PM) Beacon has half scanrange of RP.
try to search a hidden rescue and try to search two hidden tf-beacons for the same price and you will notice which one is overpowered.Freyja wrote:QUOTE (Freyja @ Jul 31 2009, 04:22 PM) Yes but it's volume that makes a big difference.
It doesn't...Freyja wrote:QUOTE (Freyja @ Jul 31 2009, 04:22 PM) Yes but it's volume that makes a big difference.
No one buys prox 3 in an exp v exp game for the same reason no one buys mini 3.phoenix1 wrote:QUOTE (phoenix1 @ Jul 30 2009, 08:39 PM) No one buys EWS 2 because you pick it up. No one buys EWS 3 for the same reason no one buys Prox 3: there's more important things to spend your money on. Hell, unless it's vs. exp, sup teams never buy gat3 or dumb3, should we lower the price on those? Plus no one buys Prox2, and you're not complaining about the price of Prox2![]()
But I wouldn't mind applying what was supposed to be the general sup tech price decrease.
"no one ever buys..." is a good reason for perking something. We perked retro-boost for similar reasons. No use and Not buying show a tech is considered to be undervalued. Your right in that the communities perception of said tech as undervalued may be wrong, if thats the case why not go out and win a bunch of games with the undervalued tech? Change some minds yo! I do believe that if after 8 years of playing certain tech are not used it is likely because they ARE under powered. Especially if we can't change the minds of other people by showing them tech is undervalued.cashto wrote:QUOTE (cashto @ Jul 30 2009, 08:06 PM) I feel like a broken record here, but "no one ever buys ..." is not a reason to perk that tech. Changes should be made based on overall balance issues. If sup needs a perk in general, reducing the cost of probes might be one way to address it.
No no no. That's exactly my point. "No one ever buys ..." is an equally strong argument for removing something entirely from the game.slap wrote:QUOTE (slap @ Jul 31 2009, 02:18 PM) "no one ever buys..." is a good reason for perking something.
It is:Zapper wrote:QUOTE (Zapper @ Aug 1 2009, 07:22 AM) Perhaps Probe range ... should be a SUP upgrade instead of a tech which can be lost..
You are wrong. Scanrange GA effects ships, bases and probes (everything)...Adam4 wrote:QUOTE (Adam4 @ Aug 1 2009, 11:50 AM) Thats ship sensors. Not probe sensors.