Belters Exp Part II

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Sushi
Posts: 405
Joined: Sat Oct 30, 2004 7:00 am

Post by Sushi »

My vote: fine as is.

Since that wasn't an option, I went with "force people to comm them." Not only would they probably come to the same conclusion, but it would give me more opportunities to fly my favorite faction. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Psychosis
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Joined: Wed Oct 27, 2004 7:00 am
Location: California

Post by Psychosis »

the issue is, belt figs are better then belt ints, I can get similar hull, more weapons, and ripcord ability
CronoDroid
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Post by CronoDroid »

And because Belter Figs don't have the same sort of acceleration or booster speed that the Belter Int has, there's less overboosting and thrust compensation while flying.
Death3D
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Location: Panama City, Panama

Post by Death3D »

IIRC....

And the sidethruster perk is actually noticeable, for other faction's figs have something <1 for side/backthrust modifier and belts have 1, making them have even better sidethrust motion (and dare I say, better accel... belts with better accel, that's a lil broken but it's std)... while it's int has the same side/backthrust modifier as every other faction... = 1, which with the mass nerf makes it very noticeable when competing against other ints.
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
spideycw
Posts: 7512
Joined: Sun Jul 06, 2003 7:00 am

Post by spideycw »

For the common pilot being able to decel easier would help more.

For those who are skilled it won't matter as Belt's Exp is pretty cheesy already
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

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redavian
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Location: Liverpool, England

Post by redavian »

Psychosis wrote:QUOTE (Psychosis @ Sep 8 2008, 06:26 AM) the issue is, belt figs are better then belt ints, I can get similar hull, more weapons, and ripcord ability
lack of emphasis on util can on belt adv figs
Ozricosis
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Joined: Wed Jul 02, 2003 7:00 am
Location: Seattle, Washington

Post by Ozricosis »

Belters Expansion is fine like it is. They have 2 other VERY STRONG techpaths to follow...

Just because you can't turn on a dime and boost in circles dogfighting doesn't mean it needs a change.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
CronoDroid
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Post by CronoDroid »

Like I've been saying, on paper the stats for Belters Exp is fine (15min HTTs or whatever), it's just absolutely never played, and it isn't fun for the pilots. It doesn't need a "fix" per se, just a small tweak to make it more playable.

Unless of course, as I will repeat again, the community doesn't care whether certain techpaths are played or not.
spideycw
Posts: 7512
Joined: Sun Jul 06, 2003 7:00 am

Post by spideycw »

I did Belters EXP 5 or 6 times this weekend. Never even came close to getting beaten
I'm sorry I don't remember any of it. For you the day spideycw graced your squad with utter destruction was the most important day of your life. But for me, it was Sunday
Idanmel wrote:QUOTE (Idanmel @ Mar 19 2012, 05:54 AM) I am ashamed for all the drama I caused, I have much to learn on how to behave when things don't go my way.

My apologies.
takingarms1
Posts: 3052
Joined: Fri Feb 20, 2004 8:00 am

Post by takingarms1 »

I was owning belter figs in my TF scout the other day, people need to learn to fly /laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" />
"You give my regards to St. Peter. Or, whoever has his job, but in hell!"
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