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Posted: Wed Feb 27, 2008 8:33 am
by Drizzo
It's kind of the point, it's kind of not the point. The aforementioned players were different from your general dicks, *#$@s, @#$%@#s. They weren't afraid to tell you that you sucked, they didn't fear any reprecussions. The striking difference is that they also did not turn down an offer to help another person get better at the game. <-- My intended point.
What's needed is not just people to blast other people for being stupid. Blasting someone for being stupid creates a void in their psyche, which they will quickly fill with another bad habit until they get blasted again. What's needed is a blasting, then either the player asks "can you show me how to do it properly" or the vet says "I'll tell you why you're an idiot, then you can ask questions" (Guess who said that to me. (hint, he's my SL) /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> ).
It's called baptism by fire.
PS- Kitchen fires are nothing compared to the fires you get from deep-frying turkeys. Unless its the stove that catches on fire, then you might want to run.
Posted: Wed Feb 27, 2008 4:06 pm
by Malicious Wraith
Drizzo. Be careful what you wish for.
You could have hundreds of mes running around if you get your kind of noob. : P
Posted: Wed Feb 27, 2008 4:26 pm
by CronoDroid
As long as they didn't all have access to the forums, it'd be okay.
Posted: Wed Feb 27, 2008 5:04 pm
by guitarism
Whats sad is, if they were all competent like you are when it comes to flying, I really wouldn't care....
God, how scary is that?
Posted: Wed Feb 27, 2008 5:11 pm
by IB_
The problem is if everyone could fly all games would last 6+ hours. We need the incompetence of voobs to make games end in a timely fashion and make vets seem like superheros with their superpowers of hearing and seeing.
Posted: Wed Feb 27, 2008 5:59 pm
by quackdamnyou
Drizzo wrote:QUOTE (Drizzo @ Feb 27 2008, 12:33 AM) The striking difference is that they also did not turn down an offer to help another person get better at the game. <-- My intended point.
Duly noted. There is a distinction to be made between pilots who just gripe and 'tough love' teachers.
QUOTE What's needed is not just people to blast other people for being stupid. Blasting someone for being stupid creates a void in their psyche, which they will quickly fill with another bad habit until they get blasted again. What's needed is a blasting, then either the player asks "can you show me how to do it properly" or the vet says "I'll tell you why you're an idiot, then you can ask questions" (Guess who said that to me. (hint, he's my SL) /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" /> ).[/quote]
Personally I don't think the blasting is necessary in most places. Perhaps for some it makes a hole, ready to be filled - but in some it only makes a callous, blocking the opportunity to be open to criticism. Criticism should be constructive and positive. There is no reason to attack someone personally except to buff your own ego, or to encourage bad players to leave.
QUOTE PS- Kitchen fires are nothing compared to the fires you get from deep-frying turkeys. Unless its the stove that catches on fire, then you might want to run.[/quote]
Regardless, the house will burn down without attention.
Posted: Wed Feb 27, 2008 6:42 pm
by guitarism
Unless you tell them in no certain way quack that they are screwing up big time, they won't listen to you. At all. Blasting is very neccesary.
Posted: Wed Feb 27, 2008 7:12 pm
by quackdamnyou
guitarism wrote:QUOTE (guitarism @ Feb 27 2008, 10:42 AM) Unless you tell them in no certain way quack that they are screwing up big time, they won't listen to you. At all. Blasting is very neccesary.
I disagree. I often win games without blasting anybody.
Posted: Wed Feb 27, 2008 7:43 pm
by Paradigm2
Different people respond to different techniques.
Some respond to blasting, others do not. Some get the void, some get the callous.
The key is you have to be adaptable as a commander (or teacher) to learn how to deal with the individual.
Allegiance is akin to a sport or even a business in this respect. Great coaches (or managers) get the best out of their players by treating them as individuals and finding the best way for them to learn or respond. That is why you see some coaches yelling at certain players when they screw up, and the SAME coach giving a different player a pat on the back when he makes a mistake.
Posted: Wed Feb 27, 2008 8:06 pm
by quackdamnyou
Paradigm2 wrote:QUOTE (Paradigm2 @ Feb 27 2008, 11:43 AM) Allegiance is akin to a sport or even a business in this respect. Great coaches (or managers) get the best out of their players by treating them as individuals and finding the best way for them to learn or respond. That is why you see some coaches yelling at certain players when they screw up, and the SAME coach giving a different player a pat on the back when he makes a mistake.
Well stated. However, just to pick at this a bit.
Squad Allegiance is like a competitive sport. Pick-up Allegiance is not.
* In a sports team, the coach who yells at you is on your side. He is your advocate. You have a personal relationship with him. He will not be standing on the other side of the field in the next quarter.
* Sports teams qualify based on skill. If you are not good, you get fired or warm the bench. If you're still learning the game, you don't get on the team to begin with.
* You might see a coach bitching out a player in a game, but never at practice. Practice is a time for learning, where it is safe to explore your weaknesses. Pick-up games are the closest thing we have to 'practice' outside of squad life. Picture it like an out-of-conference college football game. It's off the record. You let some guys get off the bench, try some new plays, and you don't run your players as hard as a real game.