Making a Voicechat Pack that actually MATTERS (Input NEEDED!)

Catch-all for all development not having a specific forum.
Papsmear
Posts: 4810
Joined: Sun Jul 06, 2003 7:00 am
Location: Toronto, Canada

Post by Papsmear »

Papsmear wrote:QUOTE (Papsmear @ Dec 11 2007, 06:09 AM) Drop your shields and missles
Galv the base
Galv the teleport
Galv my target

reload

The quote from Star Wars where they are doing the run on the Death star "almost there, almost there"
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HSharp
Posts: 5192
Joined: Fri Aug 11, 2006 11:18 am
Location: Brum, UK

Post by HSharp »

Just wondering how good are the VC makers at doing the commands for stuff as well on the VC's e.g. Defend Base VC gives the command to all its sent to to defend the neareast friendly base.

Does anyone know what the limits of these are?? I was thinking it can be cool if you can do a defend techbase one and it will target the nearest friendly techbase of that type, and can also be used on other stuff. I believe in the original VC's stuff like Defend Bomber would target the nearest friendly bomber and give the defend order for it to all players the message was sent to.

Also how would it work if someone doesnt have the VC installed, would they still recieve the command??? What happens if you edit your own existing commands attached to VC's (but keep the wavfile and message stuff the same) would you be able to change the commands so whenever you hear attack bombers it will give you the command to attack the nearest bomber of the player who sent the message???

I've browsed through myself and may be tempted to test but just wondering if its been done before???

also (ttWorstEnemy) made me laugh for the "get them off me" VC.

P.S.
Would also love it if the "Someone shoot the commander" VC gave a command to attack the commander /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Last edited by HSharp on Sun Jan 13, 2008 2:40 pm, edited 1 time in total.
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spliffyhat
Posts: 1432
Joined: Wed Oct 19, 2005 7:00 am
Location: Pandora
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Post by spliffyhat »

*bump

Well is it finshed yet. /wub.gif" style="vertical-align:middle" emoid=":iluv:" border="0" alt="wub.gif" />
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BSBLSMSAGWYOOTUIARTS...................................Official Finger Exerciser®...........................Official Zone Game Artist®
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