Give dreg fighters instead of ints for starting ship

Discussion / Announcement area for Dark Nebulae Core development.
madpeople
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Location: England

Post by madpeople »

Adaven
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Location: Greater Ozarks

Post by Adaven »

I kind of dislike dreg mounts as well general. Not just for the blindness, but because I've noticed my missles seem to launch from pretty close to center as well and I end up killing a lot of them if I have gatt2/3.
madpeople
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Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

i've learnt to ether stop firing or aim for a different part when my missiles get close to my weapon fire, its really annoying when i shoot my own missiles

missiles should obey FF rules
Last edited by madpeople on Thu Apr 05, 2007 3:18 pm, edited 1 time in total.
Lykourgos
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Post by Lykourgos »

3 good things about dreg heavies;

1. gunmount
2. accel
3. speed

In that order.
Rand0m_Numb3r
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Post by Rand0m_Numb3r »

and now less fat
Beyond the clock tower.
CronoDroid
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Post by CronoDroid »

Revision on Lyko's POV:
1. Size making it easier to kill
2. Hull making it easier to kill
3. Speed which means you can verbally abuse people over chat for being cowards
Gappy
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Joined: Wed Nov 08, 2006 7:35 pm

Post by Gappy »

More factions have .9 starting hull than 1.0 starting hull. It's the new de-facto standard.
We've upped our standards. Up yours.
Shizoku
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Location: Ozzy's right nut.

Post by Shizoku »

With the two added factions that hold 1.0 hull I propose belters get a 5% perk to their hull.

Also, rix get a 10% perk to pw dmg.

Yes, that would be an excellent ballance.

edit: I just noticed I posted this in a dreg oriented post, so I reply to myself that what I have to say is more relevant than suggestions to give dreg figs lancers or some other @#(!.
Last edited by Shizoku on Fri Apr 06, 2007 8:24 am, edited 1 time in total.
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Camaro
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Post by Camaro »

shiz, wouldnt it be easier just to nerf GT and TF to .9 or .95?
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CronoDroid
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Post by CronoDroid »

I know that.
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