Good to go except for the already known problems, and some other minor issues:
1)The texture for the F4 menu isn't aligned. Instead of pasting itself across "[------]" the texture is starts halfway through and repeats itself "---][---"
2)The minimap menu textures are a bit jagged/cutoff on the corners
3)Some Textures are a bit jagged - semi-transparent areas are opaque, mostly with icons
4)Technoflux logo in game lobby looks funny.
5)Blue text is not blue, it's more of a turquoise color (ie in lobby). (TBC)
6)When something finishes building it turns out black until the build sphere completely disappears.
7)Chatbox background is transparent
EDIT (1/5): 8)When in windowed mode (started fullscreen), Allegiance is always on top/
9)Allegiance uses 100% CPU in the game lobby in full screen, drops down to 85% when in windowed, and down to 10% when minimized.
10)Some textures are unnaturally blocky. Smooth gradients are not smooth, but change color in chunks
Followed instructions. No mods except for eye, crosshairs, arrows and highres buildsphere.
Settings:
Resolution: 1024x768x32@60hz Fullscreen
Vsync On
Textures: 512x512
No mipmaps (take too long to generate)
Texturepacks unchecked
Computer specs:
CPU: 1.7 Ghz AMD Duron
RAM: 768 MB
OS: Windows XP Professional SP3 - Latest updates
GPU: ATI Radeon 9200SE w/ 128MB RAM - Latest drivers
Also, I thought this was supposed to be a DX9 test. My video card is a DX8 card and runs this fine.... >_>
Pics:
The words Technoflux and part of the ring is oddly colored
Note the chatbox transparency and the black sphere (build sphere right before it finishes)
Note the jagged edges on the minimap and inventory and the lack of semi transparency/anti aliasing with icons (aleph, garrison, etc)
EDIT (1/5):
Win Conditions Column has blocky dropdowns, game options doesn't. Also, notice that Firefox is selected, but Allegiance is still on top.