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Posted: Tue Mar 08, 2011 8:34 pm
by Barrager
Mastametz wrote:QUOTE (Mastametz @ Feb 27 2011, 03:56 PM) There's a reason Allegiance is abandonware - not because Microsoft doesn't have the time or resources to deal with hacking/cheating/bugs and other such bull@#(!
but simply that Allegiance-Is-Too-Difficult-To-Play-To-Be-Lucrative.

Companies that want to make money make easy games or nerf their hard games until they become easy.

See: Blizzard.

Vanilla WoW vs present day WoW.
Every expansion and patch they make the game progressively easier as to appeal to a larger player base, because it makes the most money.

I'd just like to say this is why Expansion is the most popular techpath. it's the simplest in turn being the most effective, for all players. all you do to boost point click. Anything beyond that in terms of thinking is Kudos to that player but above and beyond the call of duty when inside an Int, in a fighter, you have to know the best moment to drop mines launch a missle and realise your ship is way more crunchy in comparision to an Int. a stleath fighter... cloaking, signature calculating the distances of being seen planning ahead... I think the average player doesn't get past even the concept was what stealth means... </rant>

Posted: Wed Mar 09, 2011 3:31 am
by Alien51
This is why Ints should have less health comparatively in an Int vs Fig than Figs.

Posted: Wed Mar 09, 2011 4:38 pm
by Barrager
Honestly, I don't think the hull of the ship is horribly off, but I do feel that small and medium shields should get a buff verse very light damage class aka. Mini guns It would help legitimize Emp cannons for Ints as well

Posted: Wed Mar 09, 2011 4:51 pm
by HJ_KG
,

Posted: Wed Mar 09, 2011 5:21 pm
by Alien51
I have no idea what that picture has to do with what you're trying to say.

Posted: Wed Mar 09, 2011 5:39 pm
by Jimen
Barrager wrote:QUOTE (Barrager @ Mar 8 2011, 03:34 PM) I'd just like to say this is why Expansion is the most popular techpath. it's the simplest in turn being the most effective, for all players. all you do to boost point click. Anything beyond that in terms of thinking is Kudos to that player but above and beyond the call of duty when inside an Int, in a fighter, you have to know the best moment to drop mines launch a missle and realise your ship is way more crunchy in comparision to an Int. a stleath fighter... cloaking, signature calculating the distances of being seen planning ahead... I think the average player doesn't get past even the concept was what stealth means... </rant>
No, no, no. You've got it all wrong. Expansion is the most popular techpath because it's the most powerful dogfight faction, and it's difficult for many players (for example, Alien51) to make the mental leap to realizing that dogfighting isn't that important.

Posted: Wed Mar 09, 2011 5:41 pm
by Alien51
Come on man, every turn you got to insult me.

Posted: Wed Mar 09, 2011 5:43 pm
by guitarism
OMG It's BARRAGER!

Posted: Wed Mar 09, 2011 5:54 pm
by Jimen
Alien51 wrote:QUOTE (Alien51 @ Mar 9 2011, 12:41 PM) Come on man, every turn you got to insult me.
I'm not insulting you, I'm just pointing out that you think it would be a good idea to "balance" by reducing int hull by an utterly massive amount so that figs and ints have an equal shot in a dogfight against each other. If you make a ridiculous post that belies your minimal knowledge of the intricacies of Allegiance, like every post you've made this week has been, expect to be called on it. That's not an "insult", that's pointing out the cold hard truth. If you don't like it, get better rather than trying to claim some sort of immunity against being called stupid because you you said stupid things.

Posted: Wed Mar 09, 2011 5:57 pm
by Alien51
It's an insult when you don't bring up counter points. In all those threads, no one really talked about what I was advocating; they just talked about me. You can see that here too.