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Posted: Tue Feb 12, 2013 12:23 am
by Xynth
cashto wrote:QUOTE (cashto @ Feb 11 2013, 05:16 PM) For the most part, we avoided mining our allies' sectors, and they avoided mining ours. There was just one part where I was OOB for a few minutes, and by the time I got back, one of my miners had wandered deep into allied space in search of delicious He3 on the far side of blue's territory ... I turned it around and brought it back home ...
I'm not certain but I think the miner AI should have perfect knowledge so missing ally vision can't be blamed for your lost sheep.
Posted: Fri Feb 15, 2013 12:54 am
by ThePhantom032
cashto wrote:QUOTE (cashto @ Feb 11 2013, 10:16 PM) At
35:15 there was another incident that had me scratching my head ... blue sent an expansion con to an expansion rock we had built on eight minutes earlier. (The con succesfully docked at our exp, and did not, as I was fearing, capture the base for blue). Eventually blue re-ordered it to build on an exp rock in an adjacent sector.
I wonder if blue sent it there intentionally for safety, or did they still see an exp rock that they thought they could build on?
that exp was for safety - i actually wanted my exp there, then saw your con, sent my exp elsewhere, it was attacked, I sent it back to yours so after it docks I could send it to the sector next to your exp - however by then the enemy had a tp there and it had to wait until your guys galved that.
I made sure all rock-vision related bugs in 1v1 games were fixed but I only gave allied games a short look before all that drama happened back then, so its very likely I didnt notice this bug.
About the miners: our first home-load left a bit of the stuff in the rocks, so they recharged to mineable amounts earlier than yellows asteroids - which made their miners come to us, as ours were still mining the frontlines (belters is a lot slower than bios at mining).
Posted: Fri Feb 15, 2013 1:30 am
by Spunkmeyer
Xynth wrote:QUOTE (Xynth @ Feb 11 2013, 06:23 PM) I'm not certain but I think the miner AI should have perfect knowledge so missing ally vision can't be blamed for your lost sheep.
It does. Which is kinda annoying since they go mine @#(! which you don't think exists. Overhauling all that is a bitch (even though it has more benefits), as you know, having to retain multiple states on the server side instead of just hiding information from the client.
Posted: Fri Feb 15, 2013 1:48 am
by Xynth
Spunkmeyer wrote:QUOTE (Spunkmeyer @ Feb 14 2013, 07:30 PM) It does. Which is kinda annoying since they go mine @#(! which you don't think exists. Overhauling all that is a bitch (even though it has more benefits), as you know, having to retain multiple states on the server side instead of just hiding information from the client.
I think any changes to make miners dumber would not be well received.