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Posted: Tue May 08, 2012 4:06 am
by White Owl
Sundance_ wrote:QUOTE (Sundance_ @ May 7 2012, 09:25 AM) But.... but there's no dogfighting?

How can you play a space game without guns?
Actually, there are some mods for guns and missiles already. :lol:

Posted: Tue May 08, 2012 8:47 pm
by fwiffo
ahah i did try out that kerbal space program.. sadly i dont hvae the iq/patience to make my spaceship spaceworthy.... it's loads of fun watching youtube videos of failed missions though

but when u try it to do it yourself.. it is quite challenging :D

well have fun sending those little kerbals into space, we'll still be around (i hope!) when you decide that you want a little more challenge than just computer ai.

Posted: Wed May 09, 2012 11:40 pm
by shhhilent1
fwiffo wrote:QUOTE (fwiffo @ May 8 2012, 03:47 PM) ahah i did try out that kerbal space program.. sadly i dont hvae the iq/patience to make my spaceship spaceworthy.... it's loads of fun watching youtube videos of failed missions though

but when u try it to do it yourself.. it is quite challenging :D

well have fun sending those little kerbals into space, we'll still be around (i hope!) when you decide that you want a little more challenge than just computer ai.
Actually, on my third day with the interpid SLS i landed on the mun. also today i used mechjeb and landed on the moon 3 times now :P
you just gotta learn. if they create multiplayer, ill teach you. or if you like i could open a topic and i could do training sessions for you.
trust me, its a great game, and im sure i can teach ya to master it.

Posted: Thu May 10, 2012 7:51 pm
by fwiffo
ahahah yea i might get it eventually but right now i seem to be fixated on finding more spectacular ways that my spaceship can fail at launch...
i guess im more interested in adversarial type challenges where killing is involved... esp vs non ai opponents

Posted: Thu May 10, 2012 9:14 pm
by Sundance_
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