Quickfires

Development area for FreeAllegiance's Community Core.
DonKarnage
Posts: 545
Joined: Mon Nov 01, 2010 7:18 pm

Post by DonKarnage »

missile size is fine, there's a problem with the netcode where a missile still hits even though you've shot it to no health.

I've shot at stealth missiles from a bomber turret, saw the bullets sparking on the surface, hit 5-8 times, health was shown as 0 on the 2nd to 3rd hit, but the missile still hit us and did damage.
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Archangelus
Posts: 2376
Joined: Sat Mar 31, 2007 7:36 pm
Location: Paradise City

Post by Archangelus »

DonKarnage wrote:QUOTE (DonKarnage @ Feb 13 2012, 05:41 AM) missile size is fine, there's a problem with the netcode where a missile still hits even though you've shot it to no health.

I've shot at stealth missiles from a bomber turret, saw the bullets sparking on the surface, hit 5-8 times, health was shown as 0 on the 2nd to 3rd hit, but the missile still hit us and did damage.
I kinda agree, but instead of giving them health, I believe they should assplode at the first hit. But this would probably $#@! up tac.
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
Spunkmeyer
Posts: 2013
Joined: Fri Jun 27, 2003 7:00 am
Location: Contact me regarding: CC, Slayer and AllegWiki.

Post by Spunkmeyer »

There isn't a bug in the netcode. You are seeing the effect of not hitting the missile on the server side. If the server doesn't think you are hitting on the server, it will not send the message that the missile has been destroyed, but the health will go down as the client thinks you are hitting it.

So yeah, bigger size and lower HP will help.


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Evan
Posts: 67
Joined: Wed Jul 02, 2003 7:00 am
Location: Boston

Post by Evan »

More CM, lower reload time. Fixed.
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Alien51
Posts: 790
Joined: Fri Nov 02, 2007 5:28 pm
Location: Florida

Post by Alien51 »

Evan wrote:QUOTE (Evan @ Feb 23 2012, 10:54 PM) More CM, lower reload time. Fixed.
That's what I said.
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Mastametz
Posts: 4798
Joined: Mon Sep 06, 2004 7:00 am
Location: Stanwood, WA

Post by Mastametz »

Evan wrote:QUOTE (Evan @ Feb 23 2012, 07:54 PM) More cm, lower reload time
that's what she said
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