Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ Aug 2 2011, 08:23 PM) Please link to your refutation, because all I've read is "HEY LOOK! NEW FEATURE! NEW OPTION! MORE OPTIONS ARE BETTER!"
The option has to have merit, however. One-sided aleph res is a terrible idea, because it trades teamwork for tech. When both teams have some kind of tech parity (even enh vs advanced), camps work or not based on teamwork and position. It makes the game very "human." Even if it were a "weak" one-sided res, it would trade a very interesting "human-oriented" part of Allegiance for a toy. It's like Imago's plan to store keymaps "in the cloud." Yeah, it's a new option, but given how Alleg's security is designed, it's a bunch of code (and drama) spent on something that most people would only use once or twice a year.
-T
wow just wow. you really don't get it or you're trolling on purpose ?
your mind is stuck at 'rez = anti camp feature' so this option is anti-camp so it's anti-teamwork so it has no merit.
try to unstuck it : your premise is false.
And I don't see the connection with Imago's plan (which was probably his only good idea).
"HEY LOOK! NEW FEATURE! NEW OPTION! MORE OPTIONS ARE BETTER!" is good anyway, even more if adding that option took me 5 minutes max.
and really, if you find that camping an aleph is a nice teamwork thing and it makes the game 'human' than we don't like the same game at all. Camping alephs is one of the worst thing of this game.