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Posted: Tue Nov 23, 2010 6:26 pm
by NightRychune
trollolololololololo

Posted: Tue Nov 23, 2010 6:33 pm
by Icky
pkk wrote:QUOTE (pkk @ Nov 23 2010, 01:20 PM) Following Zruty's suggestion, you hadn't Interceptors on opening, but after researching them after techbase went (2 min + plant time + 12 secs) up...
Right you are.

Still a pretty retarded suggestion...

Posted: Tue Nov 23, 2010 6:52 pm
by sfx_offender
Only way you can twist this idea into making sense is if you do that with all the ships, and not just ints.

Posted: Tue Nov 23, 2010 7:07 pm
by RealPandemonium
Obviously Zruty loves Icky and longs for his contact, hence these threads.

Posted: Tue Nov 23, 2010 11:31 pm
by Alien51
I'm Alien51 and I think this is a retarded idea. Does that mean it's a good idea?

LOL.

Posted: Wed Nov 24, 2010 12:54 am
by Shizoku
NightRychune wrote:QUOTE (NightRychune @ Nov 23 2010, 10:26 AM) trollolololololololo
Trolololololo?

Posted: Wed Nov 24, 2010 1:06 am
by Dorjan
website of win...

Posted: Wed Nov 24, 2010 1:11 am
by SumVeritas
:lol:

Posted: Wed Nov 24, 2010 2:27 am
by Spunkmeyer
Shiz just made the thread worthwhile :lol:

Having ints central to the game and widely available is not a bad idea in itself. You just cannot do it like that, you need to completely reinvent exp with another ship class for it to work and make at least mg upgrades available through techs. And yes it'd be a very different game... but it'd probably be a lot easier to balance out then now once you figure out the exp situation.

Posted: Wed Nov 24, 2010 2:36 am
by LANS
Make the new exp-class ship an exteme version of the current int - much less fuel, even higher firepower and thrust, and almost useless against miner hull so its truly a defense-oriented ship. The current ints/heavy ints would still be available for offensive operations. And you would have access to HTTs for endgame, rather than just variations on bombers.

Of course, I'm not actually suggesting this be done. Although possible it would be an incredible amount of work to rebalance everything especially considering the all-volunteer staff.