Current status of R6

Questions / Announcements area for beta tests of Allegiance's future updates.
Orion
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Post by Orion »

pkk wrote:QUOTE (pkk @ Oct 20 2010, 07:55 AM) No idea why you continue to work behind closed doors, while everyone who asks gets access...

Why not make that forum readable for everyone and put only security applied topics into a hidden forum?
this.

Allegiance open (shared) source development should not be behind closed doors. It's just stupid. The CSS development has a reason for being behind closed doors, but not Alleginace dev.
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Bard
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Post by Bard »

Orion wrote:QUOTE (Orion @ Oct 20 2010, 09:37 AM) this.

Allegiance open (shared) source development should not be behind closed doors. It's just stupid. The CSS development has a reason for being behind closed doors, but not Alleginace dev.
If there were a way to make it read-only to everyone who's not in the group, I'd be willing to put it to another vote.
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pkk
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Post by pkk »

Bard wrote:QUOTE (Bard @ Oct 20 2010, 04:50 PM) If there were a way to make it read-only to everyone who's not in the group, I'd be willing to put it to another vote.
Why does it work on news forum?!
Everyone can reply to news posts, while only people which are on a special group can start a new posts.

You may need someone with administrator rights (TB/TE/Thal/Pook), who can change forum/usergroup permissions. ;)
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
HSharp
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Post by HSharp »

Yeah its pretty easy to do to only allow a certain few groups to post
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Bard
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Post by Bard »

pkk wrote:QUOTE (pkk @ Oct 20 2010, 09:55 AM) Why does it work on news forum?!
It doesn't.

Currently once someone with permission STARTS a topic, ANYONE can reply.

If it could be set so they couldn't start topics OR reply unless they were in the group (it may be possible, I don't know) then that would be fine.
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w0dk4
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Post by w0dk4 »

Uh, thats like a basic forum feature any forum software that I know has.
pkk
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Post by pkk »

w0dk4 wrote:QUOTE (w0dk4 @ Oct 20 2010, 06:10 PM) Uh, thats like a basic forum feature any forum software that I know has.
+1
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Orion
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Post by Orion »

Regardless, it's better to have it completely open than not open at all. There simply isn't a good reason to close it to a small group, the only thing that comes close to a good reason is "we don't want trolls in there", which is a largely non-problem. Look no further than at the helpline if you think trolls are going to be a problem; AFAIK they don't get many. You can also increase moderation and rules if you think people are "out of line".

A forum consisting of you and Xynth and a bunch of admins isn't exactly fostering development.
Last edited by Orion on Wed Oct 20, 2010 11:13 pm, edited 1 time in total.
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Bard
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Post by Bard »

Orion wrote:QUOTE (Orion @ Oct 20 2010, 06:10 PM) "we don't want trolls in there", which is a largely non-problem.
Two things.

1) It *is* a problem for serious discussions. Look at how much Spidey and Xeretov have to remove/invis posts in the CC forum for evidence of that.

2) Currently, the dev lead's office sees a post about every 2 months and often goes for 6 months or more. It's been that way since long before I was dev zone lead and 7 of the last 9 topics in the "Developer's Lounge" were started by Imago so there's nothing to all this "behind closed doors" stuff some people keep spouting.
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Orion
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Post by Orion »

So you're saying there is no use in having those forums at all? I think we agree.
Last edited by Orion on Wed Oct 20, 2010 11:43 pm, edited 1 time in total.
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